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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * $Archive: /Commando/Code/Commando/dlgmpchangelannickname.cpp $
- *
- * DESCRIPTION
- * Handle LAN nickname collision.
- *
- * PROGRAMMER
- * Tom
- *
- * VERSION INFO
- * $Revision: 1 $
- * $Modtime: 1/04/02 4:14p $
- *
- ******************************************************************************/
- #include "dlgmpchangelannickname.h"
- #include <WWUI\EditCtrl.h>
- #include "netinterface.h"
- #include "dlgmplangamelist.h"
- int DlgMpChangeLanNickname::DialogCount = 0;
- //-----------------------------------------------------------------------------
- bool DlgMpChangeLanNickname::DoDialog(void)
- {
- DlgMpChangeLanNickname* dialog = NULL;
- if (DialogCount == 0) {
- dialog = new DlgMpChangeLanNickname;
- }
- if (dialog)
- {
- dialog->Start_Dialog();
- dialog->Release_Ref();
- }
- return (dialog != NULL);
- }
- //-----------------------------------------------------------------------------
- DlgMpChangeLanNickname::DlgMpChangeLanNickname() :
- PopupDialogClass(IDD_MP_CHANGE_LAN_NICKNAME)
- {
- WWDEBUG_SAY(("DlgMpChangeLanNickname Instantiated\n"));
- DialogCount++;
- }
- //-----------------------------------------------------------------------------
- DlgMpChangeLanNickname::~DlgMpChangeLanNickname()
- {
- WWDEBUG_SAY(("DlgMpChangeLanNickname Destroyed\n"));
- DialogCount--;
- }
- //-----------------------------------------------------------------------------
- void DlgMpChangeLanNickname::On_Init_Dialog(void)
- {
- Enable_Dlg_Item(IDOK, false);
- EditCtrlClass* edit = (EditCtrlClass*)Get_Dlg_Item(IDC_NICKNAME_EDIT);
- if (edit)
- {
- edit->Set_Text_Limit(9);
- edit->Set_Text(cNetInterface::Get_Nickname());
- edit->Set_Focus();
- }
- PopupDialogClass::On_Init_Dialog();
- }
- //-----------------------------------------------------------------------------
- void DlgMpChangeLanNickname::On_Command(int ctrlID, int message, DWORD param)
- {
- if (IDOK == ctrlID)
- {
- WideStringClass nickname = Get_Dlg_Item_Text (IDC_NICKNAME_EDIT);
- cNetInterface::Set_Nickname (nickname);
- MPLanGameListMenuClass::Set_Update_Nickname();
- End_Dialog();
- }
- PopupDialogClass::On_Command(ctrlID, message, param);
- }
- //-----------------------------------------------------------------------------
- void DlgMpChangeLanNickname::On_EditCtrl_Change(EditCtrlClass* edit, int id)
- {
- if (IDC_NICKNAME_EDIT == id)
- {
- const WCHAR* text = edit->Get_Text();
- bool enableok = (text && (wcslen(text) > 0));
- Enable_Dlg_Item(IDOK, enableok);
- }
- }
- //-----------------------------------------------------------------------------
- void DlgMpChangeLanNickname::On_EditCtrl_Enter_Pressed(EditCtrlClass* edit, int id)
- {
- if ((IDC_NICKNAME_EDIT == id) && Is_Dlg_Item_Enabled(IDOK))
- {
- On_Command(IDOK, 0, 0);
- }
- }
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