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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/Commando/dlgmpwolchat.cpp $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 2/25/02 5:02p $*
- * *
- * $Revision:: 38 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "DlgMPWOLChat.h"
- #include "RenegadeDialogMgr.h"
- #include "WOLLocaleMgr.h"
- #include "DlgMessageBox.h"
- #include <WOLAPI\ChatDefs.h>
- #include <WWOnline\WOLChannel.h>
- #include <WWUI\StyleMgr.h>
- #include <WWUI\DialogMgr.h>
- #include <WWUI\EditCtrl.h>
- #include <WWUI\Listctrl.h>
- #include <WWUI\MenuEntryCtrl.h>
- #include <WWUI\ShortcutBarCtrl.h>
- #include <WW3D2\Render2D.h>
- #include "String_IDs.h"
- #include <WWTranslateDB\TranslateDB.h>
- using namespace WWOnline;
- ////////////////////////////////////////////////////////////////
- // Local constants
- ////////////////////////////////////////////////////////////////
- static const Vector3 PRIVATE_COLOR (0.35F, 0.8F, 1.0F);
- static const Vector3 EMOT_COLOR (0.1F, 0.75F, 0.0F);
- static const Vector3 SQUELCHED_COLOR (0.5F, 0.5F, 0.5F);
- static const Vector3 SYSOP_COLOR (1.0F, 1.0F, 1.0F);
- ////////////////////////////////////////////////////////////////
- // Static member initialization
- ////////////////////////////////////////////////////////////////
- MPWolChatMenuClass* MPWolChatMenuClass::_TheInstance = NULL;
- ////////////////////////////////////////////////////////////////
- //
- // MPWolChatMenuClass
- //
- ////////////////////////////////////////////////////////////////
- MPWolChatMenuClass::MPWolChatMenuClass (void) :
- MenuDialogClass (IDD_MP_WOL_CHAT),
- mChatMgr(NULL),
- mLobbyListChanged(false),
- mLobbyChanged(false),
- mUserInListChanged(false),
- mUserOutListChanged(false),
- mMessageListChanged(false)
- {
- WWDEBUG_SAY(("MPWolChatMenuClass instantiated\n"));
- WWASSERT (_TheInstance == NULL);
- _TheInstance = this;
- }
- ////////////////////////////////////////////////////////////////
- //
- // ~MPWolChatMenuClass
- //
- ////////////////////////////////////////////////////////////////
- MPWolChatMenuClass::~MPWolChatMenuClass (void)
- {
- WWDEBUG_SAY(("MPWolChatMenuClass destroyed\n"));
- _TheInstance = NULL;
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_Init_Dialog
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::On_Init_Dialog(void)
- {
- // Configure the shortcut bar
- ShortcutBarCtrlClass* bar = (ShortcutBarCtrlClass*)Get_Dlg_Item(IDC_SHORTCUT_BAR);
- if (bar) {
- bar->Add_Button(IDC_MP_SHORTCUT_GAMELIST, TRANSLATE(IDS_MENU_TEXT365));
- bar->Add_Button(IDC_MP_SHORTCUT_BUDDIES, TRANSLATE(IDS_MP_SHORTCUT_BUDDIES));
- bar->Add_Button(IDC_MP_SHORTCUT_PAGE_BUDDY, TRANSLATE(IDS_MP_SHORTCUT_PAGE_BUDDY));
- bar->Add_Button(IDC_MP_SHORTCUT_INTERNET_OPTIONS, TRANSLATE(IDS_INTERNET_OPTIONS));
- bar->Add_Button(IDC_MP_SHORTCUT_NEWS, TRANSLATE(IDS_MP_SHORTCUT_NEWS));
- bar->Add_Button(IDC_MP_SHORTCUT_CLANS, TRANSLATE(IDS_MP_SHORTCUT_CLANS));
- bar->Add_Button(IDC_MP_SHORTCUT_RANKINGS, TRANSLATE(IDS_MP_SHORTCUT_RANKINGS));
- bar->Add_Button(IDC_MP_SHORTCUT_NET_STATUS, TRANSLATE(IDS_MP_SHORTCUT_NET_STATUS));
- }
- // Configure the lobby list ctrl
- ListCtrlClass* list_ctrl = (ListCtrlClass*)Get_Dlg_Item(IDC_LOBBY_LIST_CTRL);
- if (list_ctrl) {
- list_ctrl->Set_Wants_Focus(false);
- // Lobby name column
- list_ctrl->Add_Column(L"", 0.8F, Vector3 (1, 1, 1));
- // Lobby user count column
- list_ctrl->Add_Column(L"", 0.2F, Vector3 (1, 1, 1));
- }
- // Configure the user list ctrl
- list_ctrl = (ListCtrlClass*)Get_Dlg_Item(IDC_PLAYERS_LIST_CTRL);
- if (list_ctrl) {
- list_ctrl->Allow_Multiple_Selection(true);
- list_ctrl->Allow_NoSelection(true);
- list_ctrl->Set_Wants_Focus(false);
- // User flags column
- list_ctrl->Add_Column(L"", .15F, Vector3 (1, 1, 1));
- // Username column
- list_ctrl->Add_Column(L"", .50F, Vector3 (1, 1, 1));
- // User clan column
- list_ctrl->Add_Column(L"", .35F, Vector3 (1, 1, 1));
- }
- // Configure the message list ctrl
- list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_MESSAGE_LIST_CTRL);
- if (list_ctrl) {
- list_ctrl->Add_Column (L"", 1.0F, Vector3 (1, 1, 1));
- list_ctrl->Allow_Selection(false);
- list_ctrl->Set_Wants_Focus(false);
- }
- // Get Chat Manager
- mChatMgr = WOLChatMgr::GetInstance(true);
- if (mChatMgr) {
- mChatMgr->Start();
- Observer<WOLChatMgrEvent>::NotifyMe(*mChatMgr);
- mChatMgr->RefreshLobbyList();
- }
- RefPtr<Session> wolSession = Session::GetInstance(false);
- if (wolSession.IsValid()) {
- Observer<UserEvent>::NotifyMe(*wolSession);
- }
- MenuDialogClass::On_Init_Dialog ();
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_Command
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::On_Command(int ctrl_id, int message_id, DWORD param)
- {
- switch (ctrl_id) {
- case IDC_MENU_BACK_BUTTON:
- mChatMgr->LeaveLobby();
- break;
- case IDC_EMOT_MESSAGE_BUTTON:
- Send_Message(true);
- break;
- case IDC_SQUELCH_BUTTON:
- Toggle_Squelch();
- break;
- case IDC_REFRESH_BUTTON:
- mChatMgr->RefreshLobbyList();
- break;
- }
- MenuDialogClass::On_Command (ctrl_id, message_id, param);
- Set_Focus_To_Chat_Edit_Ctrl();
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_Destroy
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::On_Destroy(void)
- {
- Observer<WOLChatMgrEvent>::StopObserving();
- if (mChatMgr) {
- mChatMgr->Stop();
- mChatMgr->Release_Ref();
- mChatMgr = NULL;
- }
- MenuDialogClass::On_Destroy ();
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_Frame_Update
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::On_Frame_Update(void)
- {
- MenuDialogClass::On_Frame_Update();
- // Do we need to update the lobby list?
- if (mLobbyListChanged) {
- Refresh_Lobby_List();
- }
- // Do we need to change the text of the current lobby control?
- if (mLobbyChanged) {
- Update_Current_Channel();
- }
- // Do we need to add users to the player list?
- if (mUserInListChanged) {
- Add_Users();
- }
- // Do we need to remove users from the player list?
- if (mUserOutListChanged) {
- Remove_Users();
- }
-
- // Do we need to update the message list?
- if (mMessageListChanged) {
- Refresh_Message_List();
- }
- }
- void MPWolChatMenuClass::On_Last_Menu_Ending(void)
- {
- // If this is the last menu the bring up the internet game main menu.
- RenegadeDialogMgrClass::Goto_Location(RenegadeDialogMgrClass::LOC_INTERNET_MAIN);
- }
- ////////////////////////////////////////////////////////////////
- //
- // Refresh_Lobby_List
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Refresh_Lobby_List(void)
- {
- // Remember that we've gotten this data
- mLobbyListChanged = false;
- ListCtrlClass* list = (ListCtrlClass*)Get_Dlg_Item(IDC_LOBBY_LIST_CTRL);
- if (list) {
- // Remove existing lobby names
- list->Delete_All_Entries();
- // Add the new lobbies
- const LobbyList& lobbyList = mChatMgr->GetLobbyList();
- if (lobbyList.empty()) {
- DlgMsgBox::DoDialog(TRANSLATE(IDS_MENU_SERVER_MESSAGE_TITLE), TRANSLATE(IDS_MENU_NO_CHAT_AVAIL));
- End_Dialog();
- return;
- }
-
- LobbyList::const_iterator iter = lobbyList.begin();
- while (iter != lobbyList.end()) {
- const RefPtr<ChannelData>& lobby = (*iter);
- WideStringClass lobbyName(64, true);
- mChatMgr->GetLobbyDisplayName(lobby, lobbyName);
- int listIndex = list->Insert_Entry(list->Get_Entry_Count(), lobbyName);
- if (listIndex >= -1) {
- // Associate the channel with this lobby entry
- const ChannelData* channel = lobby.ReferencedObject();
- list->Set_Entry_Data(listIndex, 0, (uint32)channel);
- UpdateLobbyUserCount(list, listIndex);
- }
- iter++;
- }
- // Select either the current lobby we are joined to or the first
- // lobby in the list.
- RefPtr<ChannelData> lobby = mChatMgr->GetCurrentLobby();
- if (!lobby.IsValid() && (list->Get_Entry_Count() > 0)) {
- lobby = (ChannelData*)list->Get_Entry_Data(0, 0);
- mChatMgr->JoinLobby(lobby);
- }
- SelectLobbyFromChannel(lobby);
- }
- }
- void MPWolChatMenuClass::UpdateLobbyUserCount(ListCtrlClass* list, int listIndex)
- {
- if (list && (listIndex >= 0)) {
- const ChannelData* channel = (const ChannelData*)list->Get_Entry_Data(listIndex, 0);
- if (channel) {
- WideStringClass countText(0, true);
- countText.Format(L"(%u)", channel->GetCurrentUsers());
- list->Set_Entry_Text(listIndex, 1, countText);
- }
- }
- }
- void MPWolChatMenuClass::UpdateCurrentLobbyUserCount(void)
- {
- RefPtr<ChannelData> lobby = mChatMgr->GetCurrentLobby();
- if (lobby.IsValid()) {
- ListCtrlClass* list = (ListCtrlClass*)Get_Dlg_Item(IDC_LOBBY_LIST_CTRL);
- if (list) {
- const int count = list->Get_Entry_Count();
- for (int listIndex = 0; listIndex < count; ++listIndex) {
- const ChannelData* channel = (const ChannelData*)list->Get_Entry_Data(listIndex, 0);
- if (channel && (lobby.ReferencedObject() == channel)) {
- UpdateLobbyUserCount(list, listIndex);
- return;
- }
- }
- }
- }
- }
- void MPWolChatMenuClass::SelectLobbyFromChannel(const RefPtr<ChannelData>& channel)
- {
- ListCtrlClass* list = (ListCtrlClass*)Get_Dlg_Item(IDC_LOBBY_LIST_CTRL);
- if (list) {
- if (channel.IsValid()) {
- WideStringClass displayName(0, true);
- mChatMgr->GetLobbyDisplayName(channel, displayName);
- int index = list->Find_Entry(0, displayName);
- if (index >= 0) {
- list->Set_Curr_Sel(index);
- }
- } else {
- list->Set_Curr_Sel(-1);
- }
- }
- }
- ////////////////////////////////////////////////////////////////
- //
- // Add_Users
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Add_Users(void)
- {
- ListCtrlClass* list = (ListCtrlClass*)Get_Dlg_Item(IDC_PLAYERS_LIST_CTRL);
- if (list) {
- // Loop over all the users
- const UserList& userList = mChatMgr->GetUserInList();
- const unsigned int count = userList.size();
- for (unsigned int index = 0; index < count; ++index) {
- const RefPtr<UserData>& user = userList[index];
- // Add the user to the list control
- int itemIndex = list->Find_Entry(1, user->GetName());
- if (itemIndex == -1) {
- itemIndex = list->Insert_Entry(list->Get_Entry_Count(), L"");
- }
- if (itemIndex != -1) {
- list->Set_Entry_Text(itemIndex, 1, user->GetName());
- Update_User_Status(list, itemIndex, user);
- }
- }
- // Update the message color in the edit control
- Update_Message_Color();
- }
- UpdateCurrentLobbyUserCount();
- mChatMgr->ClearUserInList();
- mUserInListChanged = false;
- }
- ////////////////////////////////////////////////////////////////
- //
- // Remove_Users
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Remove_Users(void)
- {
- ListCtrlClass* list = (ListCtrlClass*)Get_Dlg_Item(IDC_PLAYERS_LIST_CTRL);
- if (list) {
- // Loop over all the users
- const UserList& userList = mChatMgr->GetUserOutList();
- const unsigned int count = userList.size();
- for (unsigned int index = 0; index < count; ++index) {
- const RefPtr<UserData>& user = userList[index];
- WWASSERT(user.IsValid() && "Invalid user in userlist from WOLChatMgr");
- if (user.IsValid()) {
- int sel = list->Find_Entry(1, user->GetName());
- if (sel != -1) {
- list->Delete_Entry(sel);
- }
- }
- }
- // Update the message color in the edit control
- Update_Message_Color();
- }
- UpdateCurrentLobbyUserCount();
- mChatMgr->ClearUserOutList();
- mUserOutListChanged = false;
- }
- ////////////////////////////////////////////////////////////////
- //
- // Refresh_Message_List
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Refresh_Message_List(void)
- {
- ListCtrlClass* list = (ListCtrlClass*)Get_Dlg_Item(IDC_MESSAGE_LIST_CTRL);
- if (list) {
- const ChatMessageList& messageList = mChatMgr->GetMessageList();
- // Loop over all the messages
- int count = messageList.size();
- for (int index = 0; index < count; index ++) {
- const ChatMessage& message = messageList[index];
-
- // Build the string
- WideStringClass text(255, true);
- const WideStringClass& sender = message.GetSendersName();
- const WCHAR* msg = message.GetMessage();
- if (sender.Is_Empty() == false) {
- if (message.IsAction()) {
- text.Format(L"%s %s", (const WCHAR*)sender, msg);
- } else {
- text.Format(L"%s: %s", (const WCHAR*)sender, msg);
- }
- msg = text;
- }
- // Add the message to the list control
- int entryCount = list->Get_Entry_Count();
- int itemIndex = list->Insert_Entry(entryCount + index, msg);
- if (itemIndex != -1) {
- // Now, color the message as necessary
- if (message.IsPrivate()) {
- list->Set_Entry_Color(itemIndex, 0, PRIVATE_COLOR);
- } else if (message.IsAction()) {
- list->Set_Entry_Color(itemIndex, 0, EMOT_COLOR);
- } else if (message.IsSenderChannelOwner()) {
- list->Set_Entry_Color(itemIndex, 0, SYSOP_COLOR);
- }
- }
- // Start deleting text after 1000 lines of messages
- if (entryCount > 1000) {
- list->Delete_Entry(0);
- }
- }
- // Force-scroll the control to the end of the list
- if (list->Has_Focus() == false) {
- list->Scroll_To_End();
- }
- }
- mChatMgr->ClearMessageList();
- mMessageListChanged = false;
- }
- ////////////////////////////////////////////////////////////////
- //
- // Add_Message
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Add_Message(const WCHAR* text)
- {
- ListCtrlClass* list = (ListCtrlClass*)Get_Dlg_Item(IDC_MESSAGE_LIST_CTRL);
- if (list) {
- // Add the message to the list control
- int entryCount = list->Get_Entry_Count();
- list->Insert_Entry(entryCount, text);
- // Start deleting text after 1000 lines of messages
- if (entryCount > 1000) {
- list->Delete_Entry(0);
- }
- // Force-scroll the control to the end of the list
- if (list->Has_Focus() == false) {
- list->Scroll_To_End();
- }
- }
- }
- ////////////////////////////////////////////////////////////////
- //
- // Set_Focus_To_Chat_Edit_Ctrl
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Set_Focus_To_Chat_Edit_Ctrl(void)
- {
- // Return focus to the chat edit control.
- DialogControlClass* ctrl = Get_Dlg_Item(IDC_CHAT_EDIT);
- if (ctrl) {
- ctrl->Set_Focus();
- }
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_ListCtrl_Sel_Change
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::On_ListCtrl_Sel_Change(ListCtrlClass* list, int id, int oldSel, int newSel)
- {
- if (IDC_LOBBY_LIST_CTRL == id) {
- if (newSel >= 0) {
- // Join the lobby associated with the entry
- const RefPtr<ChannelData> lobby = (ChannelData*)list->Get_Entry_Data(newSel, 0);
- if (lobby.IsValid()) {
- mChatMgr->JoinLobby(lobby);
- }
- }
- } else if (IDC_PLAYERS_LIST_CTRL == id) {
- Update_Message_Color();
- }
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_ListCtrl_Mouse_Over
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::On_ListCtrl_Mouse_Over(ListCtrlClass* list, int id, int index)
- {
- if (IDC_PLAYERS_LIST_CTRL == id) {
- WideStringClass userinfo(0, true);
- if (index >= 0) {
- const WCHAR* name = list->Get_Entry_Text(index, 1);
- userinfo += name;
- const RefPtr<UserData> user = mChatMgr->FindUser(name);
- if (user.IsValid()) {
- RefPtr<SquadData> clan = user->GetSquad();
- if (clan.IsValid())
- {
- userinfo += L" : ";
- userinfo += clan->GetName();
- }
- userinfo += L" : ";
- userinfo += WolLocaleMgrClass::Get_Locale_String(user->GetLocale());
- }
- }
- Set_Dlg_Item_Text(IDC_USERINFO, userinfo);
- }
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_EditCtrl_Enter_Pressed
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::On_EditCtrl_Enter_Pressed(EditCtrlClass* edit_ctrl, int ctrl_id)
- {
- if (IDC_CHAT_EDIT == ctrl_id) {
- Send_Message(false);
- }
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // Update_Message_Color
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Update_Message_Color(void)
- {
- ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_PLAYERS_LIST_CTRL);
- EditCtrlClass *edit_ctrl = (EditCtrlClass *)Get_Dlg_Item (IDC_CHAT_EDIT);
- if (list_ctrl == NULL || edit_ctrl == NULL) {
- return ;
- }
- // Reset the color as necessary depending on the selection
- // state of the user list
- if (list_ctrl->Get_First_Selected () == -1) {
- // Set the default color
- Vector3 default_color;
- INT32_TO_VRGB (StyleMgrClass::Get_Text_Color (), default_color);
- edit_ctrl->Set_Text_Color (default_color);
- } else {
- // Set the private message color
- edit_ctrl->Set_Text_Color (PRIVATE_COLOR);
- }
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // Send_Message
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Send_Message(bool is_emot)
- {
- // Get the message text
- WideStringClass message(0, true);
- message = Get_Dlg_Item_Text(IDC_CHAT_EDIT);
- message.Trim();
- if (message.Is_Empty()) {
- return;
- }
- // If the user has players selected then send the message as private.
- ListCtrlClass* list_ctrl = (ListCtrlClass*)Get_Dlg_Item(IDC_PLAYERS_LIST_CTRL);
- if (list_ctrl && (list_ctrl->Get_First_Selected() >= 0)) {
- UserList users;
- int index = list_ctrl->Get_First_Selected();
-
- while (index != -1) {
- const WCHAR* name = list_ctrl->Get_Entry_Text(index, 1);
- const RefPtr<UserData> user = mChatMgr->FindUser(name);
- if (user.IsValid()) {
- users.push_back(user);
- }
- index = list_ctrl->Get_Next_Selected(index);
- }
- mChatMgr->SendPrivateMessage(users, message, is_emot);
- } else {
- mChatMgr->SendPublicMessage(message, is_emot);
- }
- // Clear the edit control
- Set_Dlg_Item_Text(IDC_CHAT_EDIT, L"");
- }
- ////////////////////////////////////////////////////////////////
- //
- // Toggle_Squelch
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Toggle_Squelch(void)
- {
- ListCtrlClass* list = (ListCtrlClass*)Get_Dlg_Item(IDC_PLAYERS_LIST_CTRL);
- if (list) {
- // Loop over the selected users
- int index = list->Get_First_Selected();
- while (index != -1) {
- const WCHAR* userName = list->Get_Entry_Text(index, 1);
- const RefPtr<UserData>& user = mChatMgr->FindUser(userName);
- // If the user is valid and it is not a channel owner and it is
- // not the current user then allow squelching.
- if (user.IsValid() && !user->IsChannelOwner() && !user->IsMe()) {
- // Toggle the users squelch
- bool squelched = user->IsSquelched();
- mChatMgr->SquelchUser(user, !squelched);
- Update_User_Status(list, index, user);
- }
- index = list->Get_Next_Selected(index);
- }
- }
- }
- ////////////////////////////////////////////////////////////////
- //
- // Update_User_Status
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Update_User_Status(ListCtrlClass* list, int index, const RefPtr<UserData>& user)
- {
- WWASSERT(list);
- WWASSERT(user.IsValid());
- list->Reset_Icons(index, 0);
- // Update the entry based on the user's flags
- if (user->IsSquelched()) {
- list->Set_Entry_Color(index, 1, SQUELCHED_COLOR);
- }
- if (user->IsChannelOwner()) {
- list->Set_Entry_Color(index, 1, SYSOP_COLOR);
- list->Add_Icon(index, 0, "mul_ccop4.tga");
- } else {
- // Set the default color
- Vector3 default_color;
- INT32_TO_VRGB(StyleMgrClass::Get_Text_Color(), default_color);
- list->Set_Entry_Color(index, 1, default_color);
- }
- // Set there clan information
- RefPtr<SquadData> clan = user->GetSquad();
- if (clan.IsValid()) {
- WideStringClass clanAbbr(0, true);
- clanAbbr.Format(L"[%S]", clan->GetAbbr());
- list->Set_Entry_Text(index, 2, clanAbbr);
- } else {
- list->Set_Entry_Text(index, 2, L"");
- }
- }
- ////////////////////////////////////////////////////////////////
- //
- // Update_Current_Channel
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::Update_Current_Channel(void)
- {
- Refresh_Lobby_List();
- ListCtrlClass* list_ctrl = (ListCtrlClass*)Get_Dlg_Item (IDC_PLAYERS_LIST_CTRL);
- if (list_ctrl == NULL) {
- return ;
- }
- // Reset the player list
- list_ctrl->Delete_All_Entries ();
- // Update the current lobby text
- mLobbyChanged = false;
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // Display
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::DoDialog(const RefPtr<ChannelData>& channel)
- {
- // Create the dialog if necessary, otherwise simply bring it to the front
- if (_TheInstance == NULL) {
- MPWolChatMenuClass* dialog = new MPWolChatMenuClass;
-
- if (dialog) {
- dialog->Start_Dialog();
- dialog->Release_Ref();
- }
- } else {
- if (_TheInstance->Is_Active_Menu() == false) {
- DialogMgrClass::Rollback(_TheInstance);
- }
- }
- if (channel.IsValid() && _TheInstance) {
- WOLChatMgr* chat = WOLChatMgr::GetInstance(false);
- if (chat) {
- chat->JoinLobby(channel);
- chat->Release_Ref();
- }
- _TheInstance->SelectLobbyFromChannel(channel);
- }
- }
- ////////////////////////////////////////////////////////////////
- //
- // HandleNotification(WOLChatMgrEvent)
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::HandleNotification(WOLChatMgrEvent& event)
- {
- switch (event) {
- case LobbyListChanged:
- mLobbyListChanged = true;
- break;
- case LobbyChanged:
- mLobbyChanged = true;
- break;
- case UserInListChanged:
- mUserInListChanged = true;
- break;
- case UserOutListChanged:
- mUserOutListChanged = true;
- break;
-
- case MessageListChanged:
- mMessageListChanged = true;
- break;
- case KickedFromChannel:
- DlgMsgBox::DoDialog(TRANSLATE(IDS_MENU_SERVER_MESSAGE_TITLE), TRANSLATE(IDS_MENU_WOL_KICK_USER_MESSAGE));
- End_Dialog();
- break;
- case BannedFromChannel:
- DlgMsgBox::DoDialog(TRANSLATE(IDS_MENU_SERVER_MESSAGE_TITLE), TRANSLATE(IDS_MENU_WOL_BAN_USER_MESSAGE));
- End_Dialog();
- break;
- default:
- break;
- }
- }
- ////////////////////////////////////////////////////////////////
- //
- // HandleNotification(UserEvent)
- //
- ////////////////////////////////////////////////////////////////
- void MPWolChatMenuClass::HandleNotification(UserEvent& userEvent)
- {
- UserEvent::Event event = userEvent.GetEvent();
- if ((UserEvent::SquadInfo == event) || (UserEvent::NewData == event)) {
- ListCtrlClass* list = (ListCtrlClass*)Get_Dlg_Item(IDC_PLAYERS_LIST_CTRL);
- const RefPtr<UserData>& user = userEvent.Subject();
- if (list && user.IsValid()) {
- int index = list->Find_Entry(1, user->GetName());
- if (index != -1) {
- Update_User_Status(list, index, user);
- }
- }
- }
- }
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