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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : commando *
- * *
- * $Archive:: /Commando/Code/commando/dlgmpwolmotd.cpp $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 8/15/01 9:55p $*
- * *
- * $Revision:: 1 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "dlgmpwolmotd.h"
- #include "mpsettingsmgr.h"
- #include "resource.h"
- #include "listctrl.h"
- //////////////////////////////////////////////////////////////////////
- //
- // MPWolMOTDDialogClass
- //
- //////////////////////////////////////////////////////////////////////
- MPWolMOTDDialogClass::MPWolMOTDDialogClass (void) :
- PopupDialogClass (IDD_MP_WOL_MOTD)
- {
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // ~MPWolMOTDDialogClass
- //
- //////////////////////////////////////////////////////////////////////
- MPWolMOTDDialogClass::~MPWolMOTDDialogClass (void)
- {
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // On_Init_Dialog
- //
- //////////////////////////////////////////////////////////////////////
- void
- MPWolMOTDDialogClass::On_Init_Dialog (void)
- {
- //
- // Get a pointer to the list control
- //
- ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_LIST_CTRL);
- if (list_ctrl != NULL) {
- //
- // Configure the column
- //
- list_ctrl->Add_Column (L"", 1.0F, Vector3 (1, 1, 1));
- WideStringClass temp_copy (Message, true);
- WCHAR *message = temp_copy.Peek_Buffer ();
- WCHAR *entry_text = message;
- //
- // Keep going until we run out of text
- //
- while (*message != 0) {
- //
- // Do we need to insert a new entry into the control?
- //
- if (message[0] == L'\r' && message[1] == L'\n') {
- message[0] = 0;
- list_ctrl->Insert_Entry (0xFFFF, entry_text);
- message ++;
- entry_text = message + 1;
- } else if (message[0] == L'\n') {
- message[0] = 0;
- list_ctrl->Insert_Entry (0xFFFF, entry_text);
- entry_text = message + 1;
- }
- message ++;
- }
- //
- // Make sure we get the end of the text
- //
- if (entry_text[0] != 0) {
- list_ctrl->Insert_Entry (0xFFFF, entry_text);
- }
- }
- PopupDialogClass::On_Init_Dialog ();
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // On_Destroy
- //
- //////////////////////////////////////////////////////////////////////
- void
- MPWolMOTDDialogClass::On_Destroy (void)
- {
- PopupDialogClass::On_Destroy ();
- return ;
- }
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