dlgmpwolquickmatch.cpp 3.5 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Combat *
  23. * *
  24. * $Archive:: /Commando/Code/commando/dlgmpwolquickmatch.cpp $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 6/20/01 2:16p $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #include "dlgmpwolquickmatch.h"
  36. #include "dlgmpwolquickmatchoptions.h"
  37. #include "dlgmpwolgamelist.h"
  38. ////////////////////////////////////////////////////////////////
  39. //
  40. // MPWolQuickMatchMenuClass
  41. //
  42. ////////////////////////////////////////////////////////////////
  43. MPWolQuickMatchMenuClass::MPWolQuickMatchMenuClass (void) :
  44. MenuDialogClass (IDD_MP_WOL_QUICKMATCH)
  45. {
  46. return ;
  47. }
  48. ////////////////////////////////////////////////////////////////
  49. //
  50. // On_Init_Dialog
  51. //
  52. ////////////////////////////////////////////////////////////////
  53. void
  54. MPWolQuickMatchMenuClass::On_Init_Dialog (void)
  55. {
  56. MenuDialogClass::On_Init_Dialog ();
  57. return ;
  58. }
  59. ////////////////////////////////////////////////////////////////
  60. //
  61. // On_Command
  62. //
  63. ////////////////////////////////////////////////////////////////
  64. void
  65. MPWolQuickMatchMenuClass::On_Command (int ctrl_id, int message_id, DWORD param)
  66. {
  67. switch (ctrl_id)
  68. {
  69. case IDC_MP_WOL_QUICK_MATCH_BUTTON:
  70. break;
  71. case IDC_MP_WOL_QUICK_MATCH_COOP_BUTTON:
  72. break;
  73. case IDC_MP_WOL_QUICK_MATCH_OPTIONS_BUTTON:
  74. START_DIALOG (MPWolQuickMatchOptionsMenuClass);
  75. break;
  76. case IDC_MP_WOL_ADVANCED_LISTINGS_BUTTON:
  77. START_DIALOG (MPWolGameListMenuClass);
  78. break;
  79. }
  80. MenuDialogClass::On_Command (ctrl_id, message_id, param);
  81. return ;
  82. }