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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/Commando/dlgmultiplayoptions.cpp $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 1/31/02 6:50p $*
- * *
- * $Revision:: 18 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "dlgmultiplayoptions.h"
- #include "useroptions.h"
- #include "vector3.h"
- #include "listctrl.h"
- #include "checkboxctrl.h"
- #include "dialogresource.h"
- #include "cnetwork.h"
- #include "gamemode.h"
- #include "netinterface.h"
- #include "mpsettingsmgr.h"
- #include "registry.h"
- #include "_globals.h"
- #include "natter.h"
- #include "WOLLogonMgr.h"
- ////////////////////////////////////////////////////////////////
- //
- // MultiplayOptionsMenuClass
- //
- ////////////////////////////////////////////////////////////////
- MultiplayOptionsMenuClass::MultiplayOptionsMenuClass (void) :
- MenuDialogClass (IDD_MULTIPLAY_OPTIONS)
- {
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_Init_Dialog
- //
- ////////////////////////////////////////////////////////////////
- void
- MultiplayOptionsMenuClass::On_Init_Dialog (void)
- {
- //
- // Configure the checkboxes
- //
- Check_Dlg_Button (IDC_DISPLAY_PLAYER_NAMES_CHECK, cUserOptions::ShowNamesOnSoldier.Is_True ());
- //
- // Configure the internet options
- //
- Check_Dlg_Button (IDC_ALLOW_PAGES_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_ALLOW_PAGES));
- Check_Dlg_Button (IDC_LANGUAGE_FILTER_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_LANGUAGE_FILTER));
- Check_Dlg_Button (IDC_ALLOW_FIND_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_ALLOW_FIND));
- Check_Dlg_Button (IDC_DISPLAY_ASIAN_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_DISPLAY_ASIAN));
- Check_Dlg_Button (IDC_DISPLAY_NONASIAN_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_DISPLAY_NONASIAN));
- Check_Dlg_Button (IDC_SHOW_BUDDIES_CHAT_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_BUDDY_CHAT_ONLY));
- Check_Dlg_Button (IDC_SHOW_CLAN_CHAT_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_CLAN_CHAT_ONLY));
- //
- // Get the firewall options
- //
- bool is_send_delay = false;
- int port_number = 0;
- WOLNATInterface.Get_Config(NULL, port_number, is_send_delay);
- //
- // Configure the firewall options
- //
- Check_Dlg_Button (IDC_SEND_DELAY_CHECK, is_send_delay);
- Set_Dlg_Item_Int (IDC_PORT_EDIT, port_number);
- MenuDialogClass::On_Init_Dialog ();
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_Command
- //
- ////////////////////////////////////////////////////////////////
- void
- MultiplayOptionsMenuClass::On_Command (int ctrl_id, int message_id, DWORD param)
- {
- switch (ctrl_id) {
- case IDCANCEL:
- case IDC_MENU_BACK_BUTTON:
- Save_Settings();
- break;
- case IDC_DISPLAY_ASIAN_CHECK: {
- bool latinChecked = Is_Dlg_Button_Checked(IDC_DISPLAY_NONASIAN_CHECK);
- // If filtering asian text then latin text cannot be filtered too.
- if (param == 0 && !latinChecked) {
- Check_Dlg_Button(IDC_DISPLAY_NONASIAN_CHECK, true);
- }
- break;
- }
- case IDC_DISPLAY_NONASIAN_CHECK: {
- bool asianChecked = Is_Dlg_Button_Checked(IDC_DISPLAY_ASIAN_CHECK);
- // If filtering latin text then asian text cannot be filtered too.
- if (param == 0 && !asianChecked) {
- Check_Dlg_Button(IDC_DISPLAY_ASIAN_CHECK, true);
- }
- break;
- }
- }
- MenuDialogClass::On_Command (ctrl_id, message_id, param);
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // Save_Settings
- //
- ////////////////////////////////////////////////////////////////
- void
- MultiplayOptionsMenuClass::Save_Settings (void)
- {
- cUserOptions::ShowNamesOnSoldier.Set (((CheckBoxCtrlClass *)Get_Dlg_Item (IDC_DISPLAY_PLAYER_NAMES_CHECK))->Get_Check ());
- //
- // Configure the multiplayer options
- //
- MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_ALLOW_PAGES, Is_Dlg_Button_Checked (IDC_ALLOW_PAGES_CHECK));
- MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_LANGUAGE_FILTER, Is_Dlg_Button_Checked (IDC_LANGUAGE_FILTER_CHECK));
- MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_ALLOW_FIND, Is_Dlg_Button_Checked (IDC_ALLOW_FIND_CHECK));
- MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_DISPLAY_ASIAN, Is_Dlg_Button_Checked (IDC_DISPLAY_ASIAN_CHECK));
- MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_DISPLAY_NONASIAN, Is_Dlg_Button_Checked (IDC_DISPLAY_NONASIAN_CHECK));
- MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_BUDDY_CHAT_ONLY, Is_Dlg_Button_Checked (IDC_SHOW_BUDDIES_CHAT_CHECK));
- MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_CLAN_CHAT_ONLY, Is_Dlg_Button_Checked (IDC_SHOW_CLAN_CHAT_CHECK));
- WOLLogonMgr::ConfigureSession();
- //
- // Apply the firewall options
- //
- bool is_send_delay = Is_Dlg_Button_Checked (IDC_SEND_DELAY_CHECK);
- int port_number = Get_Dlg_Item_Int (IDC_PORT_EDIT);
- WOLNATInterface.Set_Config(NULL, port_number, is_send_delay);
- return ;
- }
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