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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/commando/dlgpreviewoptions.cpp $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 5/21/01 11:06a $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "dlgpreviewoptions.h"
- #include "listctrl.h"
- ////////////////////////////////////////////////////////////////
- //
- // PreviewOptionsMenuClass
- //
- ////////////////////////////////////////////////////////////////
- PreviewOptionsMenuClass::PreviewOptionsMenuClass (void) :
- MenuDialogClass (IDD_OPTIONS_PREVIEW)
- {
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_Init_Dialog
- //
- ////////////////////////////////////////////////////////////////
- void
- PreviewOptionsMenuClass::On_Init_Dialog (void)
- {
- //
- // Get a pointer to the list control
- //
- ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_LIST_CTRL);
- if (list_ctrl != NULL) {
- //
- // Configure the list control
- //
- list_ctrl->Add_Column (L"Preview Title", 1.0F, Vector3 (1, 1, 1));
- }
- MenuDialogClass::On_Init_Dialog ();
- return ;
- }
- ////////////////////////////////////////////////////////////////
- //
- // On_Command
- //
- ////////////////////////////////////////////////////////////////
- void
- PreviewOptionsMenuClass::On_Command (int ctrl_id, int message_id, DWORD param)
- {
- MenuDialogClass::On_Command (ctrl_id, message_id, param);
- return ;
- }
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