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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- //
- // Filename: gamechannel.cpp
- // Project: Network.lib, for Commando
- // Author: Tom Spencer-Smith
- // Date: Dec 1998
- // Description:
- //
- #include "gamedata.h"
- #include "gamechannel.h"
- #include "wwdebug.h"
- #include <WWOnline\WOLChannel.h>
- //-----------------------------------------------------------------------------
- cGameChannel::cGameChannel(cGameData * p_game_data, const RefPtr<WWOnline::ChannelData>& channel)
- {
- WWASSERT(p_game_data != NULL);
- PGameData = p_game_data;
- WolChannel = channel;
- }
- //-----------------------------------------------------------------------------
- cGameChannel::~cGameChannel(void)
- {
- delete PGameData;
- }
- WOL::Channel* cGameChannel::Get_Wol_Channel(void)
- {
- return &WolChannel->GetData();
- }
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