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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * $Archive:: /Commando/Code/Commando/gamesideservercontrol.h $*
- * *
- * $Author:: Bhayes $*
- * *
- * $Modtime:: 3/18/02 5:52p $*
- * *
- * $Revision:: 7 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #pragma once
- #ifndef _GAMESIDESERVERCONTROL_H
- #define _GAMESIDESERVERCONTROL_H
- #include <WWLib/wwstring.h>
- #define SERVER_CONTROL_PORT_KEY "ControlPort"
- #define SERVER_CONTROL_PASSWORD_KEY "ControlPassword"
- #define SERVER_CONTROL_LOOPBACK_KEY "ControlLoopbackOnly"
- #define SERVER_CONTROL_IP_KEY "ControlIP"
- #define DEFAULT_SERVER_CONTROL_PORT 63999
- #define DEFAULT_SERVER_CONTROL_PASSWORD "not_a_valid_password" // Password removed per Security review requirements. LFeenanEA - 27th January 2025
- /*
- ** This is the game side interface to the server control lib.
- **
- **
- */
- class GameSideServerControlClass
- {
- public:
- static void Init(void);
- static void Shutdown(void);
- static const char *App_Request_Callback(char *request);
- static void Print(char *text, ...);
- static void Send_Message(char *text, unsigned long ip, unsigned short port);
- static void Set_Welcome_Message(void);
- private:
- static bool Listening;
- static StringClass Response;
- };
- #endif //_GAMESIDESERVERCONTROL_H
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