inputconfig.h 4.8 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Combat *
  23. * *
  24. * $Archive:: /Commando/Code/commando/inputconfig.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 7/18/01 12:44p $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __INPUT_CONFIG_H
  39. #define __INPUT_CONFIG_H
  40. #include "widestring.h"
  41. #include "wwstring.h"
  42. ////////////////////////////////////////////////////////////////
  43. // Forward declarations
  44. ////////////////////////////////////////////////////////////////
  45. class ChunkSaveClass;
  46. class ChunkLoadClass;
  47. ////////////////////////////////////////////////////////////////
  48. //
  49. // InputConfigClass
  50. //
  51. ////////////////////////////////////////////////////////////////
  52. class InputConfigClass
  53. {
  54. public:
  55. ////////////////////////////////////////////////////////////////
  56. // Public constructors/destructors
  57. ////////////////////////////////////////////////////////////////
  58. InputConfigClass (void) :
  59. IsDefault (false),
  60. IsCustom (false) {}
  61. InputConfigClass (const InputConfigClass &src) :
  62. IsDefault (false),
  63. IsCustom (false) { *this = src; }
  64. ~InputConfigClass (void) {}
  65. ////////////////////////////////////////////////////////////////
  66. // Public operators
  67. ////////////////////////////////////////////////////////////////
  68. bool operator== (const InputConfigClass &src) { return false; }
  69. bool operator!= (const InputConfigClass &src) { return true; }
  70. const InputConfigClass &operator= (const InputConfigClass &src);
  71. ////////////////////////////////////////////////////////////////
  72. // Public methods
  73. ////////////////////////////////////////////////////////////////
  74. //
  75. // Accessors
  76. //
  77. const WCHAR * Get_Display_Name (void) const { return DisplayName; }
  78. const char * Get_Filename (void) const { return Filename; }
  79. void Set_Display_Name (const WCHAR *name) { DisplayName = name; }
  80. void Set_Filename (const char *name) { Filename = name; }
  81. //
  82. // Flags
  83. //
  84. bool Is_Default (void) const { return IsDefault; }
  85. bool Is_Custom (void) const { return IsCustom; }
  86. void Set_Is_Default (bool onoff) { IsDefault = onoff; }
  87. void Set_Is_Custom (bool onoff) { IsCustom = onoff; }
  88. //
  89. // Save/load support
  90. //
  91. void Save (ChunkSaveClass &csave);
  92. void Load (ChunkLoadClass &cload);
  93. private:
  94. ////////////////////////////////////////////////////////////////
  95. // Private methods
  96. ////////////////////////////////////////////////////////////////
  97. void Load_Variables (ChunkLoadClass &cload);
  98. ////////////////////////////////////////////////////////////////
  99. // Private member data
  100. ////////////////////////////////////////////////////////////////
  101. WideStringClass DisplayName;
  102. StringClass Filename;
  103. bool IsDefault;
  104. bool IsCustom;
  105. };
  106. #endif //__INPUT_CONFIG_H