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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/commando/inputconfig.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 7/18/01 12:44p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __INPUT_CONFIG_H
- #define __INPUT_CONFIG_H
- #include "widestring.h"
- #include "wwstring.h"
- ////////////////////////////////////////////////////////////////
- // Forward declarations
- ////////////////////////////////////////////////////////////////
- class ChunkSaveClass;
- class ChunkLoadClass;
- ////////////////////////////////////////////////////////////////
- //
- // InputConfigClass
- //
- ////////////////////////////////////////////////////////////////
- class InputConfigClass
- {
- public:
- ////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- ////////////////////////////////////////////////////////////////
- InputConfigClass (void) :
- IsDefault (false),
- IsCustom (false) {}
- InputConfigClass (const InputConfigClass &src) :
- IsDefault (false),
- IsCustom (false) { *this = src; }
- ~InputConfigClass (void) {}
- ////////////////////////////////////////////////////////////////
- // Public operators
- ////////////////////////////////////////////////////////////////
- bool operator== (const InputConfigClass &src) { return false; }
- bool operator!= (const InputConfigClass &src) { return true; }
- const InputConfigClass &operator= (const InputConfigClass &src);
- ////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////
- //
- // Accessors
- //
- const WCHAR * Get_Display_Name (void) const { return DisplayName; }
- const char * Get_Filename (void) const { return Filename; }
- void Set_Display_Name (const WCHAR *name) { DisplayName = name; }
- void Set_Filename (const char *name) { Filename = name; }
- //
- // Flags
- //
- bool Is_Default (void) const { return IsDefault; }
- bool Is_Custom (void) const { return IsCustom; }
- void Set_Is_Default (bool onoff) { IsDefault = onoff; }
- void Set_Is_Custom (bool onoff) { IsCustom = onoff; }
- //
- // Save/load support
- //
- void Save (ChunkSaveClass &csave);
- void Load (ChunkLoadClass &cload);
- private:
- ////////////////////////////////////////////////////////////////
- // Private methods
- ////////////////////////////////////////////////////////////////
- void Load_Variables (ChunkLoadClass &cload);
- ////////////////////////////////////////////////////////////////
- // Private member data
- ////////////////////////////////////////////////////////////////
- WideStringClass DisplayName;
- StringClass Filename;
- bool IsDefault;
- bool IsCustom;
- };
- #endif //__INPUT_CONFIG_H
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