inputconfigmgr.h 4.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134
  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Combat *
  23. * *
  24. * $Archive:: /Commando/Code/commando/inputconfigmgr.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 7/26/01 9:45a $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __INPUT_CONFIG_MGR_H
  39. #define __INPUT_CONFIG_MGR_H
  40. #include "inputconfig.h"
  41. #include "vector.h"
  42. ////////////////////////////////////////////////////////////////
  43. // Forward declarations
  44. ////////////////////////////////////////////////////////////////
  45. class ChunkSaveClass;
  46. class ChunkLoadClass;
  47. ////////////////////////////////////////////////////////////////
  48. //
  49. // InputConfigMgrClass
  50. //
  51. ////////////////////////////////////////////////////////////////
  52. class InputConfigMgrClass
  53. {
  54. public:
  55. ////////////////////////////////////////////////////////////////
  56. // Public methods
  57. ////////////////////////////////////////////////////////////////
  58. //
  59. // Initialization
  60. //
  61. static void Initialize (void);
  62. static void Shutdown (void);
  63. //
  64. // Save/load support
  65. //
  66. static void Save (void);
  67. static void Load (void);
  68. //
  69. // Current configuration support
  70. //
  71. static bool Get_Current_Configuration (InputConfigClass &config);
  72. static int Get_Current_Configuration_Index (void) { return CurrentConfigIndex; }
  73. static void Load_Current_Configuration (void);
  74. static void Load_Default_Configuration (void);
  75. static void Load_Configuration (const InputConfigClass &config);
  76. static void Save_Current_Configuration (void);
  77. static void Save_Configuration (const InputConfigClass &config);
  78. //
  79. // Configuration list support
  80. //
  81. static int Add_Configuration (const WCHAR *display_name);
  82. static void Delete_Configuration (const char *filename);
  83. static void Delete_Configuration (int index);
  84. //
  85. // Configuration list access
  86. //
  87. static int Get_Configuration_Count (void) { return ConfigList.Count (); }
  88. static void Get_Configuration (int index, InputConfigClass &config) { config = ConfigList[index]; }
  89. private:
  90. ////////////////////////////////////////////////////////////////
  91. // Private methods
  92. ////////////////////////////////////////////////////////////////
  93. static int Find_Configuration (const char *filename);
  94. static void Get_Unique_Config_Filename (StringClass &filename);
  95. static void Get_Config_Path (StringClass &full_path);
  96. //
  97. // Save/load support
  98. //
  99. static void Save_Variables (ChunkSaveClass &csave);
  100. static void Load_Variables (ChunkLoadClass &cload);
  101. static void Save_Config_List (ChunkSaveClass &csave);
  102. static void Load_Config_List (ChunkLoadClass &cload);
  103. ////////////////////////////////////////////////////////////////
  104. // Private member data
  105. ////////////////////////////////////////////////////////////////
  106. static DynamicVectorClass<InputConfigClass> ConfigList;
  107. static int CurrentConfigIndex;
  108. };
  109. #endif //__INPUT_CONFIG_MGR_H