modpackage.h 4.3 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : commando *
  23. * *
  24. * $Archive:: /Commando/Code/commando/modpackage.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 2/14/02 4:00p $*
  29. * *
  30. * $Revision:: 4 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __MODPACKAGE_H
  39. #define __MODPACKAGE_H
  40. #include "wwstring.h"
  41. #include "bittype.h"
  42. //////////////////////////////////////////////////////////////////////
  43. //
  44. // ModPackageClass
  45. //
  46. //////////////////////////////////////////////////////////////////////
  47. class ModPackageClass
  48. {
  49. public:
  50. ///////////////////////////////////////////////////////////////////
  51. // Public constructors/destructors
  52. ///////////////////////////////////////////////////////////////////
  53. ModPackageClass (void);
  54. virtual ~ModPackageClass (void);
  55. ///////////////////////////////////////////////////////////////////
  56. // Public operators
  57. ///////////////////////////////////////////////////////////////////
  58. bool operator== (const ModPackageClass &) { return false; }
  59. bool operator!= (const ModPackageClass &) { return true; }
  60. ///////////////////////////////////////////////////////////////////
  61. // Public methods
  62. ///////////////////////////////////////////////////////////////////
  63. //
  64. // Simple data accessors
  65. //
  66. const StringClass & Get_Name (void) const { return Name; }
  67. void Set_Name (const char *name) { Name = name; }
  68. const StringClass & Get_Package_Filename (void) const { return PackageFilename; }
  69. void Set_Package_Filename (const char *name);
  70. //
  71. // CRC Access
  72. //
  73. uint32 Get_CRC (void);
  74. void Compute_CRC (void);
  75. //
  76. // Informational
  77. //
  78. void Build_Level_List (DynamicVectorClass<StringClass> &list) const;
  79. bool Find_Map_From_CRC (uint32 crc, StringClass *map_name) const;
  80. int Get_Map_Index (const char *map_name);
  81. protected:
  82. ///////////////////////////////////////////////////////////////////
  83. // Protected methods
  84. ///////////////////////////////////////////////////////////////////
  85. ///////////////////////////////////////////////////////////////////
  86. // Protected member data
  87. ///////////////////////////////////////////////////////////////////
  88. StringClass Name;
  89. StringClass PackageFilename;
  90. uint32 FileCRC;
  91. };
  92. #endif //__MODPACKAGE_H