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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * $Archive:: /Commando/Code/Commando/nataddr.h $*
- * *
- * $Author:: Steve_t $*
- * *
- * $Modtime:: 9/17/01 4:09p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #pragma once
- #ifndef NATADDR_H
- #define NATADDR_H
- #include "always.h"
- #ifdef WWASSERT
- #ifndef fw_assert
- #define fw_assert WWASSERT
- #endif //fw_assert
- #else //WWASSERT
- #define fw_assert assert
- #endif //WWASSERT
- /*
- ** Class to manage IP addresses for the NAT stuff only.
- */
- class IPAddressClass
- {
- /*
- ** Public Interface
- */
- public:
- /*
- ** Constructors:
- */
- IPAddressClass(void);
- IPAddressClass(unsigned char *address, unsigned short port = 0);
- IPAddressClass(unsigned long address, unsigned short port = 0);
- /*
- ** Set the address from explicit variables.
- */
- void Set_Address(unsigned char *address, unsigned short port = 0);
- void Set_Address(unsigned long address, unsigned short port = 0);
- void Set_Port(unsigned short port) {Port = port;};
- /*
- ** Get the address values explicitly.
- */
- void Get_Address(unsigned char *address, unsigned short *port = 0);
- unsigned long Get_Address(void);
- unsigned short Get_Port(void);
- /*
- ** Tells if this address is a broadcast address
- */
- bool Is_Broadcast(void);
- /*
- ** Is this address valid?
- */
- bool Is_Valid(void) {return(IsValid);};
- /*
- ** Convert address to human readable string
- */
- char *As_String(void);
- /*
- ** Compare IPs only, not ports.
- */
- bool Is_IP_Equal(IPAddressClass &address);
- /*
- ** Overloaded operators:
- */
- bool operator = (const IPAddressClass &address);
- bool operator == (IPAddressClass &address);
- bool operator != (IPAddressClass &address);
- bool operator == (IPAddressClass address);
- bool operator != (IPAddressClass address);
- /*
- ** Private Interface
- */
- private:
- /*
- ** Actual xxx.xxx.xxx.xxx IP address.
- */
- union {
- unsigned long WholeAddress;
- unsigned char Address[4];
- };
- /*
- ** Port number associated with this address.
- */
- unsigned short Port;
- /*
- ** Are the contents of the address array valid?
- */
- bool IsValid;
- };
- #endif
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