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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- //
- // Filename: netinterface.cpp
- // Project: Network.lib, for Commando
- // Author: Tom Spencer-Smith
- // Date: Dec 1998
- // Description:
- //
- #include "netinterface.h"
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include "miscutil.h"
- #include "wwdebug.h"
- #include "win.h"
- #include "mmsys.h"
- #include "gamespyadmin.h"
- #include "useroptions.h"
- //
- // class statics
- //
- WideStringClass cNetInterface::Nickname;
- int cNetInterface::mSidePreference = -1;
- //-----------------------------------------------------------------------------
- cNetInterface::cNetInterface(void)
- {
- }
- //-----------------------------------------------------------------------------
- cNetInterface::~cNetInterface(void)
- {
- }
- //-----------------------------------------------------------------------------
- WideStringClass cNetInterface::Get_Nickname(void)
- {
- if (cGameSpyAdmin::Is_Gamespy_Game()) {
-
- //
- // If the gamespy nickname is blank, set it to "Unnamed"
- //
- if (!::strcmp(cUserOptions::GameSpyNickname.Get(), "")) {
- cUserOptions::GameSpyNickname.Set("Unnamed");
- }
- WideStringClass wide_name;
- wide_name.Convert_From(cUserOptions::GameSpyNickname.Get());
- return wide_name;
- } else {
- return Nickname;
- }
- }
- //-----------------------------------------------------------------------------
- void cNetInterface::Set_Nickname(WideStringClass & name)
- {
- if (cGameSpyAdmin::Is_Gamespy_Game()) {
- WideStringClass wide_name = name;
- if (wide_name.Get_Length() > 30) {
- wide_name[30] = 0;
- }
- StringClass name;
- wide_name.Convert_To(name);
- cUserOptions::GameSpyNickname.Set(name.Peek_Buffer());
- } else {
- Nickname = name;
- //
- // Abbreviate to 9 chars
- //
- if (Nickname.Get_Length() > 9) {
- Nickname[9] = 0;
- }
- }
- }
- //-----------------------------------------------------------------------------
- void cNetInterface::Set_Random_Nickname(void)
- {
- char name[MAX_COMPUTERNAME_LENGTH + 1];
- DWORD size = sizeof(name);
- ::GetComputerName(name, &size);
- int length_test = MAX_COMPUTERNAME_LENGTH + 1 - MAX_NICKNAME_LENGTH;
- if (length_test > 0) {
- name[MAX_NICKNAME_LENGTH - 1] = 0;
- }
- WideStringClass widename;
- widename.Convert_From(name);
- Set_Nickname(widename);
- }
- void cNetInterface::Set_Side_Preference(int side)
- {
- mSidePreference = side;
- }
- int cNetInterface::Get_Side_Preference(void)
- {
- return mSidePreference;
- }
- //WideStringClass & cNetInterface::Get_Nickname(void)
- /*
- Nickname = name;
- //
- // Abbreviate to 9 chars
- //
- if (Nickname.Get_Length() > 9) {
- Nickname[9] = 0;
- }
- */
- /*
- Nickname = name;
-
- int max_len = 0;
- if (cGameSpyAdmin::Is_Gamespy_Game()) {
- max_len = 34;
- } else {
- max_len = 9;
- }
- if (Nickname.Get_Length() > max_len) {
- Nickname[max_len] = 0;
- }
- */
- //return Nickname;
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