requestkillevent.cpp 4.1 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** Confidential - Westwood Studios ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Commando *
  23. * *
  24. * $Archive:: /Commando/Code/Commando/requestkillevent.cpp $*
  25. * *
  26. * $Author:: Tom_s $*
  27. * *
  28. * $Modtime:: 10/09/01 10:56a $*
  29. * *
  30. * $Revision:: 1 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #include "requestkillevent.h"
  36. #include <stdio.h>
  37. #include <stdlib.h>
  38. #include "wwdebug.h"
  39. #include "networkobjectfactory.h"
  40. #include "cnetwork.h"
  41. #include "networkobjectmgr.h"
  42. #include "apppackettypes.h"
  43. DECLARE_NETWORKOBJECT_FACTORY(cRequestKillEvent, NETCLASSID_REQUESTKILLEVENT);
  44. //-----------------------------------------------------------------------------
  45. cRequestKillEvent::cRequestKillEvent(void)
  46. {
  47. ObjectId = 0;
  48. Set_App_Packet_Type(APPPACKETTYPE_REQUESTKILLEVENT);
  49. }
  50. //-----------------------------------------------------------------------------
  51. void
  52. cRequestKillEvent::Init(int object_id)
  53. {
  54. WWASSERT(cNetwork::I_Am_Client());
  55. ObjectId = object_id;
  56. Set_Network_ID(NetworkObjectMgrClass::Get_New_Client_ID());
  57. if (cNetwork::I_Am_Server()) {
  58. Act();
  59. } else {
  60. Set_Object_Dirty_Bit(0, BIT_CREATION, true);
  61. }
  62. }
  63. //-----------------------------------------------------------------------------
  64. void
  65. cRequestKillEvent::Act(void)
  66. {
  67. WWASSERT(cNetwork::I_Am_Server());
  68. NetworkObjectClass * p_object = NetworkObjectMgrClass::Find_Object(ObjectId);
  69. if (p_object != NULL) {
  70. p_object->Set_Delete_Pending();
  71. WWDEBUG_SAY(("* cRequestKillEvent::Act: killing object id %d\n", ObjectId));
  72. }
  73. Set_Delete_Pending();
  74. }
  75. //-----------------------------------------------------------------------------
  76. void
  77. cRequestKillEvent::Export_Creation(BitStreamClass & packet)
  78. {
  79. WWASSERT(cNetwork::I_Am_Only_Client());
  80. cNetEvent::Export_Creation(packet);
  81. packet.Add(ObjectId);
  82. Set_Delete_Pending();
  83. }
  84. //-----------------------------------------------------------------------------
  85. void
  86. cRequestKillEvent::Import_Creation(BitStreamClass & packet)
  87. {
  88. cNetEvent::Import_Creation(packet);
  89. WWASSERT(cNetwork::I_Am_Server());
  90. packet.Get(ObjectId);
  91. Act();
  92. }