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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** Confidential - Westwood Studios ***
- ***********************************************************************************************
- * *
- * Project Name : Installer *
- * *
- * $Archive:: /Commando/Code/Installer/CardSelectionDialog.h $*
- * *
- * $Author:: Ian_l $*
- * *
- * $Modtime:: 11/08/01 10:57p $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef _CARD_SELECTION_DIALOG_H
- #define _CARD_SELECTION_DIALOG_H
- // Includes.
- #include "MenuDialog.h"
- #include "Resource.h"
- #include "MessageBox.h"
- #include "WW3D.h"
- // Classes.
- class CardSelectionDialogClass : public CallbackMenuDialogClass
- {
- public:
- CardSelectionDialogClass (bool showmessage) : CallbackMenuDialogClass (IDD_DIALOG_CARD_SELECTION), CardSelection (-1), CancelApplication (false), ShowMessage (showmessage) {}
- ~CardSelectionDialogClass() {}
- void On_Command (int ctrl_id, int message_id, DWORD param);
- void Callback (int id, PopupDialogClass *popup);
- int Get_Card_Count() {return (WW3D::Get_Render_Device_Count());}
- int Get_Card_Selection() {return (CardSelection);}
- bool Cancel_Application() {return (CancelApplication);}
- protected:
- void On_Init_Dialog (void);
- int CardSelection;
- bool CancelApplication;
- bool ShowMessage;
- };
- #endif // _CARD_SELECTION_DIALOG_H
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