FinalDialog.h 2.9 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** Confidential - Westwood Studios ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Installer *
  23. * *
  24. * $Archive:: /Commando/Code/Installer/FinalDialog.h $*
  25. * *
  26. * $Author:: Ian_l $*
  27. * *
  28. * $Modtime:: 10/22/01 8:51p $*
  29. * *
  30. * $Revision:: 3 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #ifndef _FINAL_DIALOG_H
  36. #define _FINAL_DIALOG_H
  37. // Includes.
  38. #include "InstallMenuDialog.h"
  39. // Dialog to instigate sign-up for a Westwood Online account.
  40. // Classes.
  41. class FinalDialogClass : public InstallMenuDialogClass
  42. {
  43. public:
  44. FinalDialogClass (bool showbackbutton) : InstallMenuDialogClass (IDD_DIALOG_FINAL), ShowBackButton (showbackbutton) {}
  45. // RTTI.
  46. void *As_FinalDialogClass() {return (this);}
  47. void On_Command (int ctrl_id, int message_id, DWORD param);
  48. bool Run_Game() {return (Is_Dlg_Button_Checked (IDC_FINAL_CHECK1));}
  49. bool Display_Readme() {return (Is_Dlg_Button_Checked (IDC_FINAL_CHECK2));}
  50. protected:
  51. void FinalDialogClass::On_Init_Dialog (void);
  52. bool ShowBackButton;
  53. };
  54. #endif // _FINAL_DIALOG_H