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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** Confidential - Westwood Studios ***
- ***********************************************************************************************
- * *
- * Project Name : Installer *
- * *
- * $Archive:: /Commando/Code/Installer/InstallMenuDialog.c $*
- * *
- * $Author:: Ian_l $*
- * *
- * $Modtime:: 12/14/01 11:05a $*
- * *
- * $Revision:: 5 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- // Includes.
- #include "InstallMenuDialog.h"
- #include "AssetMgr.h"
- #include "HAnim.h"
- #include "MenuBackDrop.h"
- #include "Scene.h"
- #include "Translator.h"
-
- /***********************************************************************************************
- * InstallMenuDialogClass::InstallMenuDialogClass -- Constructor *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 08/22/01 IML : Created. *
- *=============================================================================================*/
- InstallMenuDialogClass::InstallMenuDialogClass (int resourceid)
- : CallbackMenuDialogClass (resourceid)
- {
- // If a model has not yet been specified...
- if (Get_BackDrop()->Peek_Model() == NULL) {
- const char *basemodelname = "IF_BACK01";
- const char *baseanimname = "IF_BACK01.IF_BACK01";
- const unsigned supplementalmodelcount = 2;
- const char *supplementalmodelname [supplementalmodelcount] = {"IN_EVA", "IN_RENLOGO"};
- const char *supplementalanimname [supplementalmodelcount] = {"IN_EVA.IN_EVA", "IN_RENLOGO.IN_RENLOGO"};
-
- Get_BackDrop()->Set_Model (basemodelname);
- Get_BackDrop()->Set_Animation (baseanimname);
- for (unsigned m = 0; m < supplementalmodelcount; m++) {
- RenderObjClass *supplementalmodel;
- HAnimClass *supplementalanim;
- supplementalmodel = WW3DAssetManager::Get_Instance()->Create_Render_Obj (supplementalmodelname [m]);
- if (supplementalmodel != NULL) {
- Get_BackDrop()->Peek_Scene()->Add_Render_Object (supplementalmodel);
- }
- supplementalanim = WW3DAssetManager::Get_Instance()->Get_HAnim (supplementalanimname [m]);
- if (supplementalanim != NULL) {
- supplementalmodel->Set_Animation (supplementalanim, 0, RenderObjClass::ANIM_MODE_LOOP);
- REF_PTR_RELEASE (supplementalanim);
- }
- REF_PTR_RELEASE (supplementalmodel);
- }
- }
- }
- /***********************************************************************************************
- * InstallMenuDialogClass::~InstallMenuDialogClass -- Destructor *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 08/22/01 IML : Created. *
- *=============================================================================================*/
- InstallMenuDialogClass::~InstallMenuDialogClass()
- {
- }
- /***********************************************************************************************
- * InstallMenuDialogClass::On_Command -- *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 08/22/01 IML : Created. *
- *=============================================================================================*/
- void InstallMenuDialogClass::On_Command (int ctrl_id, int message_id, DWORD param)
- {
- switch (ctrl_id)
- {
- case IDCANCEL:
- {
- MessageBoxClass::Do_Dialog (TxWideStringClass (IDS_EXIT_SETUP), TxWideStringClass (IDS_PROMPT_EXIT_SETUP), MessageBoxClass::MESSAGE_BOX_TYPE_YES_NO, this);
- return;
- }
- case IDOK:
- case IDC_BUTTON_BACK:
- break;
- default:
- break;
- }
- MenuDialogClass::On_Command (ctrl_id, message_id, param);
- }
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