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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** Confidential - Westwood Studios ***
- ***********************************************************************************************
- * *
- * Project Name : Installer *
- * *
- * $Archive:: /Commando/Code/Installer/SafeTimer.h $*
- * *
- * $Author:: Ian_l $*
- * *
- * $Modtime:: 11/05/01 7:41p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef _SAFE_TIMER_H
- #define _SAFE_TIMER_H
- // Includes.
- #include "win.h"
- #include <mmsystem.h>
- // This timer increments at 1000Hz, is DWORD size and uses the OS timer timeGetTime().
- // Therefore it will wrap ~49 days after boot time. This class attempts to minimize
- // the possibility of the timer wrapping by offsetting time from the point at which
- // the application starts up. It will still, however, fail if the application is
- // active for > ~49 days.
- class SafeTimerClass
- {
- public:
- long operator () (void) const;
- operator long (void) const;
- private:
- static DWORD _StartTime;
- };
- inline long SafeTimerClass::operator () (void) const
- {
- DWORD time = timeGetTime();
- // Has the timer wrapped?
- if (time >= _StartTime) {
- return (time - _StartTime);
- } else {
- return ((0xffffffff - _StartTime) + time);
- }
- }
- inline SafeTimerClass::operator long (void) const
- {
- DWORD time = timeGetTime();
- // Has the timer wrapped?
- if (time >= _StartTime) {
- return (time - _StartTime);
- } else {
- return ((0xffffffff - _StartTime) + time);
- }
- }
- #endif // _SAFE_TIMER_H
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