SerialDialog.h 2.8 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** Confidential - Westwood Studios ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Installer *
  23. * *
  24. * $Archive:: /Commando/Code/Installer/SerialDialog.h $*
  25. * *
  26. * $Author:: Ian_l $*
  27. * *
  28. * $Modtime:: 11/12/01 7:35p $*
  29. * *
  30. * $Revision:: 4 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #ifndef _SERIAL_DIALOG_H
  36. #define _SERIAL_DIALOG_H
  37. // Includes.
  38. #include "InstallMenuDialog.h"
  39. // Dialog to obtain serial number from user.
  40. // Classes.
  41. class SerialDialogClass : public InstallMenuDialogClass
  42. {
  43. public:
  44. SerialDialogClass() : InstallMenuDialogClass (IDD_DIALOG_SERIAL) {}
  45. // RTTI.
  46. void *As_SerialDialogClass() {return (this);}
  47. void On_Command (int ctrl_id, int message_id, DWORD param);
  48. bool Get_Serial_Number (StringClass &serialnumber);
  49. protected:
  50. void On_Init_Dialog (void);
  51. void On_Unicode_Char (uint16 unicode);
  52. };
  53. #endif // _SERIAL_DIALOG_H