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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * $Archive: /Commando/Code/Launcher/Protect.h $
- *
- * DESCRIPTION
- * Copy protection
- *
- * PROGRAMMER
- * Denzil E. Long, Jr.
- * $Author: Denzil_l $
- *
- * VERSION INFO
- * $Modtime: 10/18/01 4:50p $
- * $Revision: 1 $
- *
- ******************************************************************************/
- #ifndef __PROTECT_H__
- #define __PROTECT_H__
- #ifdef COPY_PROTECT
- #include <windows.h>
- //#define OLDWAY
- #ifdef OLDWAY
- template<typename T> class RefPtr;
- class UString;
- class Protect
- {
- public:
- Protect();
- ~Protect();
- void SendMappedFileHandle(HANDLE process, DWORD threadID) const;
- private:
- // Prevent copy & assignment
- Protect(const Protect&);
- const Protect& operator=(const Protect&);
- // Retrieve machine unique key
- RefPtr<UString> GetPassKey(void) const;
- HANDLE mLauncherMutex;
- HANDLE mMappedFile;
- };
- #else
- #ifdef __cplusplus
- extern "C" {
- #endif
- void __cdecl InitializeProtect(void);
- void __cdecl ShutdownProtect(void);
- void __cdecl SendProtectMessage(HANDLE process, DWORD threadID);
- #ifdef __cplusplus
- };
- #endif
- #endif
- #endif // COPY_PROTECT
- #endif // PROTECT_H
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