process.h 1.2 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #ifndef PROCESS_HEADER
  19. #define PROCESS_HEADER
  20. #include <windows.h>
  21. #include "wstypes.h"
  22. #include "wdebug.h"
  23. #include "configfile.h"
  24. class Process
  25. {
  26. public:
  27. Process();
  28. char directory[256];
  29. char command[256];
  30. char args[256];
  31. HANDLE hProcess;
  32. DWORD dwProcessID;
  33. HANDLE hThread;
  34. DWORD dwThreadID;
  35. };
  36. bit8 Read_Process_Info(ConfigFile &config,OUT Process &info, IN char *key = NULL);
  37. bit8 Create_Process(Process &process);
  38. bit8 Wait_Process(Process &process, DWORD *exit_code=NULL);
  39. #endif