Mission10.h 2.2 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /******************************************************************************
  19. *
  20. * FILE
  21. * Mission10.h
  22. *
  23. * DESCRIPTION
  24. * Mission 10 definitions
  25. *
  26. * PROGRAMMER
  27. * Design Team
  28. *
  29. * VERSION INFO
  30. * $Author: Dan_e $
  31. * $Revision: 23 $
  32. * $Modtime: 12/06/01 11:43a $
  33. * $Archive: /Commando/Code/Scripts/Mission10.h $
  34. *
  35. ******************************************************************************/
  36. #ifndef _MISSION10_H_
  37. #define _MISSION10_H_
  38. // Defines and Includes
  39. #include "toolkit.h"
  40. // Predefined Constants
  41. // Public Variables
  42. // Enumerations
  43. #define MAMMOTH 40000
  44. #define ATTACK 40001
  45. #define KILLED 40002
  46. #define TARGET 40003
  47. #define HON 40004
  48. #define GRANT 40005
  49. #define HELIPAD 40006
  50. #define GOTO_LOC 40007
  51. #define FAKE_TIMER 40008
  52. #define HAVOCS_SCRIPT 40009
  53. #define MISSION_COMPLETE 40010
  54. #define REBUILD 40011
  55. #define M10_PLAYERTYPE_CHANGE_OBELISK 40012
  56. #define FLYOVER 40013
  57. #define REMOVE_SECONDARY_POG 40014
  58. #define ENTERED 40015
  59. #define CLEAR1 40016
  60. #define CLEAR2 40017
  61. #define GRANT_MRLS 40018
  62. #define OCCUPIED 40019
  63. #define TANK_KILLED 40020
  64. #define CARGO_DROP 40021
  65. #define REINFORCE 40022
  66. #define NO_DROP 40023
  67. #define KEY_OBJ 40024
  68. #define DAMAGED 40025
  69. #define RESET 40026
  70. #define KANE_CONV 40027
  71. #define MAMMY 40028
  72. // Timer Enumerations
  73. typedef enum
  74. {
  75. M10TIMER_START = STIMER_MISSION10,
  76. } M10TIMER;
  77. #endif // _MISSION10_H_