Mission5.h 2.5 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /******************************************************************************
  19. *
  20. * FILE
  21. * Mission5.h
  22. *
  23. * DESCRIPTION
  24. * Mission 5 definitions
  25. *
  26. * PROGRAMMER
  27. * Design Team
  28. *
  29. * VERSION INFO
  30. * $Author: Darren_k $
  31. * $Revision: 49 $
  32. * $Modtime: 11/19/01 2:29p $
  33. * $Archive: /Commando/Code/Scripts/Mission5.h $
  34. *
  35. ******************************************************************************/
  36. #ifndef _MISSION5_H_
  37. #define _MISSION5_H_
  38. // Defines and Includes
  39. #include "toolkit.h"
  40. #define M05_CUSTOM_ACTIVATE 5001
  41. #define M05_PARK_ENGINEER_KILLED 5003
  42. #define M05_STAR_INN 5004
  43. #define M05_REINFORCEMENT_KILLED 5005
  44. #define M05_TRIANGLE_REINFORCE 5006
  45. #define M05_TOWNSQUARE_REINFORCE 5007
  46. #define M05_FREE_OVERLOOK_CAPTIVES 5008
  47. #define M05_OVERLOOK_REINFORCE 5009
  48. #define M05_CACHE_REINFORCE 5010
  49. #define M05_FREE_DUMP_CAPTIVES 5011
  50. #define M05_DUMP_REINFORCE 5012
  51. #define M05_INN_REINFORCE 5013
  52. #define M05_INITIATE_CATHEDRAL 5014
  53. #define M05_CATHEDRAL_VEHICLE_KILLED 5015
  54. #define M05_CATHEDRAL_REINFORCE 5016
  55. #define M05_ROADBLOCK_REINFORCE 5017
  56. #define M05_PARK_UNIT_KILLED 5018
  57. #define M05_PARK_VEHICLE_KILLED 5019
  58. #define M05_BLOW_BUILDING 5020
  59. #define M05_CACHE_CIV_KILLED 5021
  60. #define M05_CIV_ARRIVED 5022
  61. #define M05_PROTECT_HAVOC 5023
  62. #define M05_MOVE_DEADEYE 5024
  63. #define M05_DESTROY_OBJECT 5025
  64. #define M05_DEADEYE_FREED 5026
  65. #define M05_HEAL_DEAD6 5027
  66. #define M05_RELOCATE 5028
  67. #define M05_SWAP_ARTILLERY 5029
  68. #define M05_CATHEDRAL_VEHICLE_CREATED 5030
  69. // Predefined Constants
  70. // Logical Sound Types
  71. #define M05_PARK_ALERT 15500
  72. #define M05_CATHEDRAL_FREE 15501
  73. // Public Variables
  74. // Enumerations
  75. // Timer Enumerations
  76. #define M05_DEAD_HAVOC 100500
  77. typedef enum
  78. {
  79. M5TIMER_START = STIMER_MISSION5,
  80. } M5TIMER;
  81. #endif // _MISSION5_H_