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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * Mission5.h
- *
- * DESCRIPTION
- * Mission 5 definitions
- *
- * PROGRAMMER
- * Design Team
- *
- * VERSION INFO
- * $Author: Darren_k $
- * $Revision: 49 $
- * $Modtime: 11/19/01 2:29p $
- * $Archive: /Commando/Code/Scripts/Mission5.h $
- *
- ******************************************************************************/
- #ifndef _MISSION5_H_
- #define _MISSION5_H_
- // Defines and Includes
- #include "toolkit.h"
- #define M05_CUSTOM_ACTIVATE 5001
- #define M05_PARK_ENGINEER_KILLED 5003
- #define M05_STAR_INN 5004
- #define M05_REINFORCEMENT_KILLED 5005
- #define M05_TRIANGLE_REINFORCE 5006
- #define M05_TOWNSQUARE_REINFORCE 5007
- #define M05_FREE_OVERLOOK_CAPTIVES 5008
- #define M05_OVERLOOK_REINFORCE 5009
- #define M05_CACHE_REINFORCE 5010
- #define M05_FREE_DUMP_CAPTIVES 5011
- #define M05_DUMP_REINFORCE 5012
- #define M05_INN_REINFORCE 5013
- #define M05_INITIATE_CATHEDRAL 5014
- #define M05_CATHEDRAL_VEHICLE_KILLED 5015
- #define M05_CATHEDRAL_REINFORCE 5016
- #define M05_ROADBLOCK_REINFORCE 5017
- #define M05_PARK_UNIT_KILLED 5018
- #define M05_PARK_VEHICLE_KILLED 5019
- #define M05_BLOW_BUILDING 5020
- #define M05_CACHE_CIV_KILLED 5021
- #define M05_CIV_ARRIVED 5022
- #define M05_PROTECT_HAVOC 5023
- #define M05_MOVE_DEADEYE 5024
- #define M05_DESTROY_OBJECT 5025
- #define M05_DEADEYE_FREED 5026
- #define M05_HEAL_DEAD6 5027
- #define M05_RELOCATE 5028
- #define M05_SWAP_ARTILLERY 5029
- #define M05_CATHEDRAL_VEHICLE_CREATED 5030
- // Predefined Constants
- // Logical Sound Types
- #define M05_PARK_ALERT 15500
- #define M05_CATHEDRAL_FREE 15501
- // Public Variables
- // Enumerations
- // Timer Enumerations
- #define M05_DEAD_HAVOC 100500
- typedef enum
- {
- M5TIMER_START = STIMER_MISSION5,
- } M5TIMER;
- #endif // _MISSION5_H_
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