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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * Mission7.h
- *
- * DESCRIPTION
- * Mission 7 definitions
- *
- * PROGRAMMER
- * Design Team
- *
- * VERSION INFO
- * $Author: Dave_s $
- * $Revision: 17 $
- * $Modtime: 11/08/01 1:59p $
- * $Archive: /Commando/Code/Scripts/Mission7.h $
- *
- ******************************************************************************/
- #ifndef _MISSION7_H_
- #define _MISSION7_H_
- // Defines and Includes
- #include "toolkit.h"
- // Customs
- #define M07_GO_EVAC_SITE 7000
- #define M07_NUKE_BLAST 7001
- #define M07_CUSTOM_ACTIVATE 7002
- #define M07_REINFORCEMENT_KILLED 7002
- #define M07_EVAC_SITE_VEHICLE_KILLED 7003
- #define M07_CAPTURE_SAM 7004
- #define M07_HOTWIRE_CAPTURE_SAMS 7005
- #define M07_CHANGE_SAM_TEAM 7006
- #define M07_SAM_CONVERTED 7007
- #define M07_SAM_KILLED 7008
- #define M07_TOWNSQUARE_CHINOOK 7009
- #define M07_RADAR_KILLED 7010
- #define M07_FREE_CIV 7011
- #define M07_PLAYER_VEHICLE_KILLED 7012
- #define M07_VEHICLE_DROP_ZONE 7013
- #define M07_ARTILLERY_KILLED 7014
- #define M07_PLAYERTYPE_CHANGE_OBELISK 7015
- #define M07_DEACTIVATE_ENCOUNTER 7016
- #define M07_REINFORCEMENT_UNIT_KILLED 7017
- #define M07_REINFORCEMENT_UNIT_CREATED 7018
- #define M07_ACTIVATE_ENCOUNTER 7019
- #define M07_WINDOW_ACTIVATE 7020
- #define M07_WINDOW_REINFORCEMENTS_KILLED 7021
- #define M07_V01_UNIT_KILLED 7022
- #define M07_DEACTIVATE_V01 7023
- #define M07_ACTIVATE_V01 7024
- #define M07_TRIANGLE_APC_KILLED 7025
- #define M07_TRIANGLE_UNIT_KILLED 7026
- #define M07_SPAWN_TRIANGLE_CIV 7027
- #define M07_PLAYER_VEHICLE_ID 7028
- #define M07_E10_TANK_CREATED 7029
- #define M07_PARADROP_UNIT_KILLED 7030
- #define M07_DEACTIVATE_PARADROP 7031
- #define M07_GO_ASSEMBLY 7032
- #define M07_MOVE_HOTWIRE 7033
- #define M07_V05_OFFICER_KILLED 7034
- #define M07_EVAC_INN 7035
- #define M07_INN_HELICOPTER_OUT 7036
- #define M07_INN_HELO_COLLISIONS 7037
- #define M07_DEAD6_EVAC 7038
- #define M07_MOVE_STEALTH_TANK 7039
- #define M07_SSM_DAMAGED 7040
- #define M07_SSM_FIXED 7041
- #define M07_DEACTIVATE_NUKE_BLAST 7042
- #define M07_SSM_CRATE_KILLED 7043
- #define M07_FREE_CIV_RESIST 7044
- #define M07_OBELISK_KILLED 7045
-
- // Logical Sound Types
- #define M07_NUKE_IMPACT 17000
- #define M07_RADAR_DAMAGED 17001
- #define M07_RADAR_FIXED 17002
- #define M07_EXPLODE_BARRELS 17003
- #define M07_ENGINEER_DAMAGED 17004
- #define M07_ENGINEER_FIXED 17005
- #define M07_RELOCATE_TRIANGLE_APACHE 17006
- // Predefined Constants
- #define GUNNER (Commands->Find_Object(100661))
- #define PATCH (Commands->Find_Object(100659))
- #define DEADEYE (Commands->Find_Object(100660))
- #define SYDNEY (Commands->Find_Object(100662))
- #define HOTWIRE (Commands->Find_Object(100658))
- typedef enum
- {
- M7TIMER_START = STIMER_MISSION7,
- } M7TIMER;
- #endif // _MISSION7_H_
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