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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * Mission8.h
- *
- * DESCRIPTION
- * Mission 8 definitions
- *
- * PROGRAMMER
- * Design Team
- *
- * VERSION INFO
- * $Author: Dave_s $
- * $Revision: 17 $
- * $Modtime: 12/10/01 5:20p $
- * $Archive: /Commando/Code/Scripts/Mission8.h $
- *
- ******************************************************************************/
- #ifndef _MISSION8_H_
- #define _MISSION8_H_
- // Defines and Includes
- #include "toolkit.h"
- // Predefined Constants
- // Public Variables
- // Enumerations
- // Customs
- #define M08_ALARMED 8000
- #define M08_CHECK_ALARM 8001
- #define M08_SOUND_ALARM 8002
- #define M08_YOU_ATTACK_HAVOC 8003
- #define M08_DEAD_HAVOC_ATTACKER 8004
- #define M08_DONT_MOVE 8005
- #define M08_NOD_ATTACKEE_KILLED 8006
- #define M08_PRISONER_ATTACKER_KILLED 8007
- #define M08_GDI_FREE_PRISON_KILLED 8008
- #define M08_CUSTOM_ACTIVATE 8009
- #define M08_REINFORCEMENT_KILLED 8010
- #define M08_UNIT_ID 8011
- #define M08_ARCHAELOGICAL_KILLED 8012
- #define M08_PETRAA25_KILLED 8013
- #define M08_DEACTIVATE_ENCOUNTER 8014
- #define M08_INNATE_ON 8015
- #define M08_BASKETBALL_GUN_EMP_KILLED 8016
- #define M08_PETRA_A_CREATED 8017
- #define M08_PETRA_A_KILLED 8018
- #define M08_PETRA_A_HELO_KILLED 8019
- #define M08_PETRA_A_ACTIVATE 8020
- #define M08_PETRA_A_DEACTIVATE 8021
- #define M08_PETRA_A_DEACTIVATE_LOGICAL 8022
- #define M08_PETRA_A_UNIT_STATUS 8023
- #define M08_PETRA_B_CREATED 8024
- #define M08_PETRA_B_KILLED 8025
- #define M08_PETRA_B_HELO_KILLED 8026
- #define M08_PETRA_B_ACTIVATE 8027
- #define M08_PETRA_B_DEACTIVATE 8028
- #define M08_PETRA_B_DEACTIVATE_LOGICAL 8029
- #define M08_PETRA_B_UNIT_STATUS 8030
- #define M08_PETRA_C_CREATED 8031
- #define M08_PETRA_C_KILLED 8032
- #define M08_PETRA_C_HELO_KILLED 8033
- #define M08_PETRA_C_ACTIVATE 8034
- #define M08_PETRA_C_DEACTIVATE 8035
- #define M08_PETRA_C_DEACTIVATE_LOGICAL 8036
- #define M08_PETRA_C_UNIT_STATUS 8037
- #define M08_SCIENTIST_KILLED 8038
- #define M08_REINFORCEMENTS 8039
- #define M08_CAVERN_ENTRANCE_TRUCK 8040
- #define M08_PATROL_KILLED 8041
- #define M08_FREE_PRISONER 8042
- #define M08_SAKURA_ID 8043
- #define M08_MOVE_SAKURA 8044
- #define M08_PLAYER_VEHICLE_ID 8045
- #define M08_MOBILE_APACHE_FLEE 8046
- #define M08_RELOCATE 8047
- #define M08_STAR_IMMORTAL 8048
-
- // Logical Sound Types
- #define M08_SOUND_ALARM_ON 18000
- #define M08_SOUND_ALARM_OFF 18001
- #define M08_ATTACK_HAVOC_SOUND 18002
- #define M08_ATTACK_HAVOC 18003
- #define M08_FIX_ALARM 18004
- #define M08_HELIPAD_DESTROYED 18006
- #define M08_PETRA_A_LOGICAL 18007
- #define M08_PETRA_B_LOGICAL 18008
- #define M08_PETRA_C_LOGICAL 18009
- // Timer Enumerations
- #define M08_DEAD_HAVOC 28001
- typedef enum
- {
- M8TIMER_START = STIMER_MISSION8,
- } M8TIMER;
- #endif // _MISSION8_H_
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