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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * PRDemo.h
- *
- * DESCRIPTION
- * PR Demo level definitions
- *
- * PROGRAMMER
- * Design Team
- *
- * VERSION INFO
- * $Author: Rich_d $
- * $Revision: 15 $
- * $Modtime: 6/13/00 11:29a $
- * $Archive: /Commando/Code/Scripts/PRDemo.h $
- *
- ******************************************************************************/
- #ifndef _PRDEMO_H_
- #define _PRDEMO_H_
- // Defines and Includes
- #include "toolkit.h"
- // Custom Types
- typedef enum
- {
- MPR_CUSTOM_START_DEL = SCMD_PRDEMO,
- MPR_CUSTOM_EXPLODE_BRIDGE_DEL,
- MPR_CUSTOM_FOLLOW_ME_DEL,
- MPR_CUSTOM_I_AM_DEAD_DEL,
- MPR_CUSTOM_ESCORT_ATTACKED_DEL,
- MPR_CUSTOM_EVAC_CALL_DEL,
- MPR_CUSTOM_APACHE_GOTO_POSITION_DEL,
- MPR_CUSTOM_APACHE_SHOOT_DEL,
- MPR_A01_CUSTOM_ORCA_TURRETSTRIKE_RAD,
- MPR_A04_CUSTOM_OBELISK_FIRING_RAD,
- MPR_A05_CUSTOM_TEMPLE_ZONE_ENTERED_RAD,
- MPR_A05_CUSTOM_MAMMOTH_RAD,
- MPR_A02_CUSTOM_DRILL_INSTRUCTOR_JDG,
- MPR_A02_CUSTOM_CADET_1_JDG,
- MPR_A02_CUSTOM_CADET_2_JDG,
- MPR_A02_CUSTOM_CADET_3_JDG,
- MPR_A02_CUSTOM_DRIVEBY_HARVESTER_JDG,
- } PRCMD_EVENTS;
- // Custom Parameters
- typedef enum
- {
- MPR_A02_PARAM_CADETS_TEN_HUT_JDG = 0,
- MPR_A02_PARAM_CADETS_AT_ATTENTION_JDG,
- MPR_A02_PARAM_CADETS_MADE_MISTAKE_JDG,
- MPR_A02_PARAM_CADETS_GOTO_INNATE_JDG,
- MPR_A00_PARAM_HAVOC_IN_ENTER_ZONE_JDG,
- } PRCMD_PARAMS;
- // Timers
- typedef enum
- {
- MPR_TIMER_START_DEL = STIMER_PRDEMO,
- MPR_TIMER_HARVESTER_DONE_DEL,
- MPR_TIMER_HARVESTER_MOVE_DEL,
- MPR_TIMER_APACHE_SHOOT_DEL,
- MPR_TIMER_TIBERIUM_PMP,
- MPR_TIMER_DELAY_01_PMP,
- MPR_TIMER_EVAC_PMP,
- MPR_TIMER_WANDER_PMP,
- MPR_TIMER_DELAY_01_04_PMP,
- MPR_TIMER_DELAY_01_03_PMP,
- MPR_TIMER_DELAY_01_02_PMP,
- MPR_A01_TIMER_ORCASTRIKE_RAD,
- MPR_A01_TIMER_ORCASTRIKE_OFF_RAD,
- MPR_A02_TIMER_CADET_1_TEN_HUT_DELAY_JDG,
- MPR_A02_TIMER_CADET_1_PUSHUPS_DELAY_JDG,
- MPR_A02_TIMER_CADET_1_SITUPS_DELAY_JDG,
- MPR_A02_TIMER_CADET_1_JUMPING_JACKS_DELAY_JDG,
- MPR_A02_TIMER_CADET_1_MISTAKE_DELAY_JDG,
- MPR_A02_TIMER_CADET_2_TEN_HUT_DELAY_JDG,
- MPR_A02_TIMER_CADET_2_PUSHUPS_DELAY_JDG,
- MPR_A02_TIMER_CADET_2_SITUPS_DELAY_JDG,
- MPR_A02_TIMER_CADET_2_JUMPING_JACKS_DELAY_JDG,
- MPR_A02_TIMER_CADET_2_MISTAKE_DELAY_JDG,
- MPR_A02_TIMER_CADET_3_TEN_HUT_DELAY_JDG,
- MPR_A02_TIMER_CADET_3_PUSHUPS_DELAY_JDG,
- MPR_A02_TIMER_CADET_3_SITUPS_DELAY_JDG,
- MPR_A02_TIMER_CADET_3_JUMPING_JACKS_DELAY_JDG,
- MPR_A02_TIMER_CADET_3_MISTAKE_DELAY_JDG,
- MPR_A02_TIMER_DRILL_INSTRUCTOR_ATTACK_DELAY_JDG,
- MPR_A02_TIMER_CADET_1_ATTACK_DELAY_JDG,
- MPR_A02_TIMER_CADET_2_ATTACK_DELAY_JDG,
- MPR_A02_TIMER_CADET_3_ATTACK_DELAY_JDG,
- MPR_A02_TIMER_DI_PRE_GIVE_ORDER_JDG,
- MPR_A03_TIMER_BRIDGESCENE_ENGINEER_HAVOC_IN_ZONE_DELAY_JDG,
- MPR_A03_TIMER_BRIDGESCENE_ENTER_ZONE_EXPLOSION_DELAY_JDG,
- MPR_A03_TIMER_INJURED_PILOT_CRAWL_1_JDG,
- MPR_A04_TIMER_SUICIDERUN_NOD_MINIGUNNER_HAVOC_IN_ZONE_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_1_CHASE_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_2_CHASE_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_1_FOLLOW_TANK_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_2_FOLLOW_TANK_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_NOD_LIGHTTANK_ATTACK_MEDIUMTANK_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_1_ATTACK_LIGHTTANK_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_2_ATTACK_LIGHTTANK_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MEDIUMTANK_ATTACK_LIGHTTANK_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_1_ATTACK_OBELISK_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_2_ATTACK_OBELISK_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MEDIUMTANK_ATTACK_OBELISK_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_1_OBELISK_IS_DEAD_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MINIGUNNER_2_OBELISK_IS_DEAD_DELAY_JDG,
- MPR_A04_TIMER_SUICIDERUN_GDI_MEDIUMTANK_OBELISK_IS_DEAD_DELAY_JDG,
- MPR_A04_TIMER_OBELISK_FIRING_RAD,
- MPR_A04_TIMER_OBELISK_STOPFIRING_RAD,
- MPR_A04_TIMER_OBELISK_PREFIRING_RAD,
- MPR_A05_TIMER_MAMMOTH_RAD,
- MPR_A05_TIMER_MAMMOTH_2_RAD,
- MPR_A05_TIMER_MAMMOTH_3_RAD,
- MPR_A05_TIMER_DROP_OBJECT_RMV,
- MPR_A05_TIMER_DIE_RMV,
- } PRTIMER_TIMERS;
- // Public Variables
- bool MPR_nod_dead_PMP;
- bool MPR_evacing_to_chinook_PMP;
- bool MPR_A01_startstrike_RAD;
- // Predefined Constants
- const Vector3 MPR_A05_tank_move_locations_RAD [4] =
- {
- Vector3(-8.0f, 676.0f, 4.0f), // Mammoth Tank temple location
- Vector3(177.0f, 615.0f, 3.0f), // Airfield Flame Tank airstrip location
- Vector3(-180.0f, 522.0f, 2.0f), // Temple Flame Tank temple location
- Vector3(-160.0f, 521.0f, 4.0f) // Temple Flame Tank temple location
- };
- const char * MPR_control_klaxons_RAD [] =
- {
- "HONalert",
- "HONalert",
- "HONalert",
- "HONalert",
- "HONalert"
- };
- const float MPR_A01_orca_attack_stoptime_RAD = 0.2f; // How long the ORCA turret attack should stay on.
- const float MPR_A01_obelisk_firing_time_RAD = 2.0f; // How much time delay between Obelisk attacks.
- #define MPR_A02_DRILL_INSTRUCTOR_X1_JDG -57.75f
- #define MPR_A02_DRILL_INSTRUCTOR_Y1_JDG -12.79f
- #define MPR_A02_DRILL_INSTRUCTOR_Z1_JDG 2.42f
- #define MPR_A02_DRILL_INSTRUCTOR_X2_JDG -52.80f
- #define MPR_A02_DRILL_INSTRUCTOR_Y2_JDG -7.26f
- #define MPR_A02_DRILL_INSTRUCTOR_Z2_JDG 2.42f
- #define MPR_A02_CADET_1_X_JDG -51.62f
- #define MPR_A02_CADET_1_Y_JDG -10.56f
- #define MPR_A02_CADET_1_Z_JDG 2.42f
- #define MPR_A02_CADET_2_X_JDG -53.05f
- #define MPR_A02_CADET_2_Y_JDG -11.93f
- #define MPR_A02_CADET_2_Z_JDG 2.42f
- #define MPR_A02_CADET_3_X_JDG -54.58f
- #define MPR_A02_CADET_3_Y_JDG -13.31f
- #define MPR_A02_CADET_3_Z_JDG 2.42f
- #define MPR_A03_BRIDGESCENE_BRIDGE_ID_JDG 16016
- // Typedefined Enumerations
- typedef enum
- {
- PUSHUPS = 0,
- SITUPS,
- JUMPING_JACKS,
- } Exercise;
- Exercise exercise;
- typedef enum
- {
- MPR_A04_SUICIDERUN_LIGHTTANK_ALIVE = 0,
- MPR_A04_SUICIDERUN_LIGHTTANK_DEAD,
- } LIGHTTANKState;
- LIGHTTANKState state;
- typedef enum
- {
- MPR_A04_SUICIDERUN_CONSOLE_ALIVE = 0,
- MPR_A04_SUICIDERUN_CONSOLE_DEAD,
- } CONSOLEState;
- CONSOLEState status;
- // ID Values that need permanent address in the Level Editor
- int MPR_A01_BARNZONE_GOTHERE_ID_PMP;
- int MPR_A01_CIV01_ID_PMP;
- int MPR_A01_CIV02_ID_PMP;
- int MPR_A01_CIV03_ID_PMP;
- int MPR_A01_orca_turret1_RAD;
- int MPR_A01_orca_turret2_RAD;
- int MPR_A02_drill_instructor_id_JDG;
- int MPR_A02_cadet_1_id_JDG;
- int MPR_A02_cadet_2_id_JDG;
- int MPR_A02_cadet_3_id_JDG;
- int MPR_A02_drill_zone_id_JDG;
- int MPR_A02_driveby_harvester_id_JDG;
- int MPR_A03_helicopter_injured_nod_pilot_id_JDG;
- int MPR_A03_bridgescene_enterzone_id_JDG;
- int MPR_A03_bridgescene_engineer_id_JDG;
- int MPR_A03_bridgescene_blowupzone_id_JDG;
- int MPR_A04_suiciderun_enterzone_id_JDG;
- int MPR_A04_suiciderun_gdi_minigunner_1_id_JDG;
- int MPR_A04_suiciderun_gdi_minigunner_2_id_JDG;
- int MPR_A04_suiciderun_nod_minigunner_id_JDG;
- int MPR_A04_suiciderun_gdi_medium_tank_id_JDG;
- int MPR_A04_suiciderun_nod_light_tank_id_JDG;
- int MPR_A05_mammoth_tank_id_RAD;
- #define MPR_A02_HARVESTER_WAYPATH_JDG 364188
- #define MPR_A02_HARVESTER_WAYPATH_START_JDG 364187
- #define MPR_A02_HARVESTER_WAYPATH_STOP_JDG 364199
- #endif // _PRDEMO_H_
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