meshtest.dsp 7.3 KB

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  1. # Microsoft Developer Studio Project File - Name="meshtest" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=MESHTEST - WIN32 RELEASE
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "meshtest.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "meshtest.mak" CFG="MESHTEST - WIN32 RELEASE"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "meshtest - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "meshtest - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE "meshtest - Win32 Profile" (based on "Win32 (x86) Application")
  21. !MESSAGE
  22. # Begin Project
  23. # PROP AllowPerConfigDependencies 0
  24. # PROP Scc_ProjName ""$/Commando/Tests/meshtest", CHFAAAAA"
  25. # PROP Scc_LocalPath "."
  26. CPP=cl.exe
  27. MTL=midl.exe
  28. RSC=rc.exe
  29. !IF "$(CFG)" == "meshtest - Win32 Release"
  30. # PROP BASE Use_MFC 0
  31. # PROP BASE Use_Debug_Libraries 0
  32. # PROP BASE Output_Dir "Release"
  33. # PROP BASE Intermediate_Dir "Release"
  34. # PROP BASE Target_Dir ""
  35. # PROP Use_MFC 0
  36. # PROP Use_Debug_Libraries 0
  37. # PROP Output_Dir "Release"
  38. # PROP Intermediate_Dir "Release"
  39. # PROP Ignore_Export_Lib 0
  40. # PROP Target_Dir ""
  41. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
  42. # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\srsdk\include" /I "..\..\wwlib" /I "..\..\WWMath" /I "..\..\ww3d" /I "..\..\wwdebug" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "DIRECTX" /YX /FD /c
  43. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  44. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  45. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  46. # ADD RSC /l 0x409 /d "NDEBUG"
  47. BSC32=bscmake.exe
  48. # ADD BASE BSC32 /nologo
  49. # ADD BSC32 /nologo
  50. LINK32=link.exe
  51. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  52. # ADD LINK32 sr.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib winmm.lib wwlib.lib wwmath.lib ww3d.lib wwdebug.lib vfw32.lib /nologo /subsystem:windows /machine:I386 /out:"Run/meshtest_r.exe" /libpath:"..\..\libs\Release" /libpath:"..\..\srsdk\lib"
  53. # Begin Special Build Tool
  54. SOURCE="$(InputPath)"
  55. PostBuild_Desc=Copying Surrender DLL's
  56. PostBuild_Cmds=REM del .\run\sr*.dll REM copy ..\..\srsdk\bin\*.dll .\run
  57. # End Special Build Tool
  58. !ELSEIF "$(CFG)" == "meshtest - Win32 Debug"
  59. # PROP BASE Use_MFC 0
  60. # PROP BASE Use_Debug_Libraries 1
  61. # PROP BASE Output_Dir "Debug"
  62. # PROP BASE Intermediate_Dir "Debug"
  63. # PROP BASE Target_Dir ""
  64. # PROP Use_MFC 0
  65. # PROP Use_Debug_Libraries 1
  66. # PROP Output_Dir "Debug"
  67. # PROP Intermediate_Dir "Debug"
  68. # PROP Ignore_Export_Lib 0
  69. # PROP Target_Dir ""
  70. # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
  71. # ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "..\..\srsdk\include" /I "..\..\wwlib" /I "..\..\WWMath" /I "..\..\ww3d" /I "..\..\wwdebug" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "DIRECTX" /FR /YX /FD /c
  72. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  73. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
  74. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  75. # ADD RSC /l 0x409 /d "_DEBUG"
  76. BSC32=bscmake.exe
  77. # ADD BASE BSC32 /nologo
  78. # ADD BSC32 /nologo
  79. LINK32=link.exe
  80. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
  81. # ADD LINK32 srdb.lib ddraw.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib winmm.lib wwlib.lib wwmath.lib ww3d.lib wwdebug.lib vfw32.lib /nologo /subsystem:windows /profile /map /debug /machine:I386 /out:"Run/meshtest_d.exe" /libpath:"..\..\libs\Debug" /libpath:"..\..\srsdk\lib"
  82. # Begin Special Build Tool
  83. SOURCE="$(InputPath)"
  84. PostBuild_Desc=Copying Surrender DLL's
  85. PostBuild_Cmds=REM del .\run\sr*.dll REM copy ..\..\srsdk\bin\*.dll .\run
  86. # End Special Build Tool
  87. !ELSEIF "$(CFG)" == "meshtest - Win32 Profile"
  88. # PROP BASE Use_MFC 0
  89. # PROP BASE Use_Debug_Libraries 0
  90. # PROP BASE Output_Dir "meshtest"
  91. # PROP BASE Intermediate_Dir "meshtest"
  92. # PROP BASE Ignore_Export_Lib 0
  93. # PROP BASE Target_Dir ""
  94. # PROP Use_MFC 0
  95. # PROP Use_Debug_Libraries 0
  96. # PROP Output_Dir "Profile"
  97. # PROP Intermediate_Dir "Profile"
  98. # PROP Ignore_Export_Lib 0
  99. # PROP Target_Dir ""
  100. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "..\..\sr\sr.h" /I "..\..\Library" /I "..\..\WWMath" /I "..\..\ww3d" /I "..\..\wwdebug" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "DIRECTX" /YX /FD /c
  101. # ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\..\srsdk\include" /I "..\..\wwlib" /I "..\..\WWMath" /I "..\..\ww3d" /I "..\..\wwdebug" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "DIRECTX" /YX /FD /c
  102. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  103. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
  104. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  105. # ADD RSC /l 0x409 /d "NDEBUG"
  106. BSC32=bscmake.exe
  107. # ADD BASE BSC32 /nologo
  108. # ADD BSC32 /nologo
  109. LINK32=link.exe
  110. # ADD BASE LINK32 sr.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib ddraw.lib winmm.lib library.lib wwmath.lib ww3d.lib wwdebug.lib /nologo /subsystem:windows /machine:I386 /out:"Run/meshtest_r.exe" /libpath:"..\..\libs\Release" /libpath:"..\..\sr\release"
  111. # ADD LINK32 sr.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib winmm.lib wwlib.lib wwmath.lib ww3d.lib wwdebug.lib vfw32.lib /nologo /subsystem:windows /profile /debug /machine:I386 /out:"Run/meshtest_p.exe" /libpath:"..\..\libs\Profile" /libpath:"..\..\srsdk\lib"
  112. # Begin Special Build Tool
  113. SOURCE="$(InputPath)"
  114. PostBuild_Desc=Copying Surrender DLL's
  115. PostBuild_Cmds=REm del .\run\sr*.dll REM copy ..\..\srsdk\bin\*.dll .\run
  116. # End Special Build Tool
  117. !ENDIF
  118. # Begin Target
  119. # Name "meshtest - Win32 Release"
  120. # Name "meshtest - Win32 Debug"
  121. # Name "meshtest - Win32 Profile"
  122. # Begin Group "Source"
  123. # PROP Default_Filter "cpp;c"
  124. # Begin Source File
  125. SOURCE=.\_GLOBALS.CPP
  126. # End Source File
  127. # Begin Source File
  128. SOURCE=.\_scenes.cpp
  129. # End Source File
  130. # Begin Source File
  131. SOURCE=.\_viewpt.cpp
  132. # End Source File
  133. # Begin Source File
  134. SOURCE=.\init.cpp
  135. # End Source File
  136. # Begin Source File
  137. SOURCE=.\mainloop.cpp
  138. # End Source File
  139. # Begin Source File
  140. SOURCE=.\shutdown.cpp
  141. # End Source File
  142. # Begin Source File
  143. SOURCE=.\WINMAIN.CPP
  144. # End Source File
  145. # End Group
  146. # Begin Group "Headers"
  147. # PROP Default_Filter "h"
  148. # Begin Source File
  149. SOURCE=.\_GLOBALS.H
  150. # End Source File
  151. # Begin Source File
  152. SOURCE=.\_scenes.h
  153. # End Source File
  154. # Begin Source File
  155. SOURCE=.\_viewpt.h
  156. # End Source File
  157. # Begin Source File
  158. SOURCE=.\init.h
  159. # End Source File
  160. # Begin Source File
  161. SOURCE=.\mainloop.h
  162. # End Source File
  163. # Begin Source File
  164. SOURCE=.\shutdown.h
  165. # End Source File
  166. # Begin Source File
  167. SOURCE=.\WINMAIN.H
  168. # End Source File
  169. # End Group
  170. # Begin Group "Resources"
  171. # PROP Default_Filter "rc"
  172. # End Group
  173. # End Target
  174. # End Project