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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // GraphicView.h : interface of the CGraphicView class
- //
- /////////////////////////////////////////////////////////////////////////////
- #if !defined(AFX_PHYSTESTVIEW_H__616293EC_E4F0_11D2_802E_0040056350C8__INCLUDED_)
- #define AFX_PHYSTESTVIEW_H__616293EC_E4F0_11D2_802E_0040056350C8__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- class CPhysTestDoc;
- class RenderObjClass;
- class CameraClass;
- class SceneClass;
- class ChunkSaveClass;
- class ChunkLoadClass;
- class CGraphicView : public CView
- {
- protected: // create from serialization only
- CGraphicView();
- DECLARE_DYNCREATE(CGraphicView)
- // Attributes
- public:
- CPhysTestDoc* GetDocument();
- void Save(ChunkSaveClass & csave);
- void Load(ChunkLoadClass & cload);
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CGraphicView)
- public:
- virtual void OnDraw(CDC* pDC); // overridden to draw this view
- virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
- virtual void OnInitialUpdate();
- protected:
- virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
- //}}AFX_VIRTUAL
- // Implementation
- public:
-
- enum {
- CAMERA_FLY = 0,
- CAMERA_FOLLOW,
- CAMERA_TETHER,
- CAMERA_RIGID_TETHER,
- };
- virtual ~CGraphicView();
- BOOL Initialize_WW3D(int device,int bits);
- bool Is_WW3D_Initialized(void) { return Initialized; }
- void Repaint_View(void);
- void Set_Active(bool onoff);
- bool Is_Simulation_Enabled(void) { return RunSimulation; }
- void Enable_Simulation(bool onoff) { RunSimulation = onoff; }
- bool Is_Collision_Box_Display_Enabled(void);
- void Enable_Collision_Box_Display(bool onoff);
- void Set_Camera_Mode(int mode) { CameraMode = mode; }
- int Get_Camera_Mode(void) { return CameraMode; }
- #ifdef _DEBUG
- virtual void AssertValid() const;
- virtual void Dump(CDumpContext& dc) const;
- #endif
- protected:
- bool Initialized;
- bool Active;
- bool RunSimulation;
- bool DisplayBoxes;
- int CameraMode;
- CameraClass * Camera;
- int TimerID;
- bool LMouseDown;
- bool RMouseDown;
- CPoint LastPoint;
- CameraClass * PipCamera;
- SceneClass * PipScene;
- RenderObjClass * Axes;
- void Timestep(void);
- void Update_Pip_Camera(void);
- // Generated message map functions
- protected:
- //{{AFX_MSG(CGraphicView)
- afx_msg void OnSize(UINT nType, int cx, int cy);
- afx_msg void OnDestroy();
- afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnMouseMove(UINT nFlags, CPoint point);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- #ifndef _DEBUG // debug version in PhysTestView.cpp
- inline CPhysTestDoc* CGraphicView::GetDocument()
- { return (CPhysTestDoc*)m_pDocument; }
- #endif
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_PHYSTESTVIEW_H__616293EC_E4F0_11D2_802E_0040056350C8__INCLUDED_)
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