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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // PhysTestDoc.h : interface of the CPhysTestDoc class
- //
- /////////////////////////////////////////////////////////////////////////////
- #if !defined(AFX_PHYSTESTDOC_H__616293EA_E4F0_11D2_802E_0040056350C8__INCLUDED_)
- #define AFX_PHYSTESTDOC_H__616293EA_E4F0_11D2_802E_0040056350C8__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- class CGraphicView;
- class CDataView;
- class PhysicsSceneClass;
- class LightClass;
- class RenderObjClass;
- class PhysClass;
- class CPhysTestDoc : public CDocument
- {
- protected: // create from serialization only
- CPhysTestDoc();
- DECLARE_DYNCREATE(CPhysTestDoc)
- // Attributes
- public:
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CPhysTestDoc)
- public:
- virtual BOOL OnNewDocument();
- virtual void Serialize(CArchive& ar);
- virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
- virtual BOOL OnSaveDocument(LPCTSTR lpszPathName);
- //}}AFX_VIRTUAL
- // Implementation
- public:
- virtual ~CPhysTestDoc(void);
- void Init_Scene(void);
- void Load_LEV_File(LPCTSTR lpszPathName);
- void Load_W3D_File(LPCTSTR lpszPathName);
- void Load_PHY_File(LPCTSTR lpszPathName);
- void Save_PHY_File(LPCTSTR lpszPathName);
- CGraphicView * Get_Graphic_View(void);
- CDataView * Get_Data_View(void);
- void Add_Physics_Object(PhysClass * obj);
- int Get_Physics_Object_Count(void);
- #ifdef _DEBUG
- virtual void AssertValid(void) const;
- virtual void Dump(CDumpContext& dc) const;
- #endif
- PhysicsSceneClass * Scene;
- LightClass * Light;
- RenderObjClass * Origin;
- DWORD LastTime;
- protected:
- // Generated message map functions
- protected:
- //{{AFX_MSG(CPhysTestDoc)
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_PHYSTESTDOC_H__616293EA_E4F0_11D2_802E_0040056350C8__INCLUDED_)
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