| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135 |
- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // PhysicsConstantsDialog.cpp : implementation file
- //
- #include "stdafx.h"
- #include "phystest.h"
- #include "PhysicsConstantsDialog.h"
- #include "physcon.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- const int MIN_DAMPING = 0;
- const int MAX_DAMPING = 255;
- const int MIN_GRAVITY = -100;
- const int MAX_GRAVITY = 0;
- /////////////////////////////////////////////////////////////////////////////
- // CPhysicsConstantsDialog dialog
- CPhysicsConstantsDialog::CPhysicsConstantsDialog(CWnd* pParent /*=NULL*/)
- : CDialog(CPhysicsConstantsDialog::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CPhysicsConstantsDialog)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
- }
- void CPhysicsConstantsDialog::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CPhysicsConstantsDialog)
- DDX_Control(pDX, IDC_LDAMPING_SPIN, m_LDampingSpin);
- DDX_Control(pDX, IDC_GRAVITYACCEL_SPIN, m_GravityAccelSpin);
- DDX_Control(pDX, IDC_ADAMPING_SPIN, m_ADampingSpin);
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CPhysicsConstantsDialog, CDialog)
- //{{AFX_MSG_MAP(CPhysicsConstantsDialog)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CPhysicsConstantsDialog message handlers
- BOOL CPhysicsConstantsDialog::OnInitDialog()
- {
- CDialog::OnInitDialog();
-
- m_LDampingSpin.SetRange(MIN_DAMPING * 100,MAX_DAMPING * 100);
- m_ADampingSpin.SetRange(MIN_DAMPING * 100,MAX_DAMPING * 100);
- m_GravityAccelSpin.SetRange(MIN_GRAVITY * 100,MAX_GRAVITY * 100);
-
- m_LDampingSpin.SetPos(PhysicsConstants::LinearDamping * 100);
- m_LDampingSpin.SetPos(PhysicsConstants::LinearDamping * 100);
- m_GravityAccelSpin.SetPos(PhysicsConstants::GravityAcceleration.Z * 100);
- SetDlgItemFloat(IDC_LDAMPING_EDIT,PhysicsConstants::LinearDamping);
- SetDlgItemFloat(IDC_ADAMPING_EDIT,PhysicsConstants::AngularDamping);
- SetDlgItemFloat(IDC_GRAVITYACCEL_EDIT,PhysicsConstants::GravityAcceleration.Z);
- return TRUE;
- }
- BOOL CPhysicsConstantsDialog::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult)
- {
- // make the spin controls work...
- switch(wParam)
- {
- case IDC_LDAMPING_SPIN:
- case IDC_ADAMPING_SPIN:
- case IDC_GRAVITYACCEL_SPIN:
- LPNMUPDOWN lpnmud = (LPNMUPDOWN) lParam;
- if (lpnmud->hdr.code == UDN_DELTAPOS) {
- HWND hwnd = (HWND)SendDlgItemMessage(LOWORD(wParam),UDM_GETBUDDY);
- float curval = GetDlgItemFloat(GetWindowLong(hwnd,GWL_ID));
- curval += (float)lpnmud->iDelta / 100.0f;
- SetDlgItemFloat(GetWindowLong(hwnd,GWL_ID), curval);
- }
- break;
- }
- return CDialog::OnNotify(wParam, lParam, pResult);
- }
- void CPhysicsConstantsDialog::OnOK()
- {
- PhysicsConstants::LinearDamping = GetDlgItemFloat(IDC_LDAMPING_EDIT);
- PhysicsConstants::AngularDamping = GetDlgItemFloat(IDC_ADAMPING_EDIT);
- PhysicsConstants::GravityAcceleration.Z = GetDlgItemFloat(IDC_GRAVITYACCEL_EDIT);
-
- CDialog::OnOK();
- }
- float CPhysicsConstantsDialog::GetDlgItemFloat(int controlid)
- {
- CString string;
- GetDlgItemText(controlid,string);
- return atof(string);
- }
- void CPhysicsConstantsDialog::SetDlgItemFloat(int controlid,float val)
- {
- CString string;
- string.Format("%.2f",val);
- SetDlgItemText(controlid,string);
- }
|