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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : MathTest *
- * *
- * $Archive:: /Commando/Code/Tests/mathtest/uarraytest.cpp $*
- * *
- * $Author:: Greg_h $*
- * *
- * $Modtime:: 3/17/00 9:08a $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "uarraytest.h"
- #include "output.h"
- #include "vector3.h"
- #include "uarray.h"
- Vector3 InputVectors[] =
- {
- Vector3(0,0,0),
- Vector3(1,0,0),
- Vector3(1,0,0),
- Vector3(1,0,0),
- Vector3(1,0,0),
- Vector3(1,0,0),
- Vector3(5.4f,2.3f,4.5f),
- Vector3(0,0,0),
- Vector3(5.4f,2.3f,4.5f),
- };
- class VectorHasherClass : public HashCalculatorClass<Vector3>
- {
- public:
- virtual bool Items_Match(const Vector3 & a, const Vector3 & b)
- {
- // looking for an exact match for normals...
- return ((a.X == b.X) && (a.Y == b.Y) && (a.Z == b.Z));
- }
- virtual void Compute_Hash(const Vector3 & item)
- {
- HashVal = (int)(item.X*12345.6f + item.Y*1714.38484f + item.Z*27561.3f)&1023;
- }
- virtual int Num_Hash_Bits(void)
- {
- return 12; // 12bit hash value.
- }
-
- virtual int Num_Hash_Values(void)
- {
- return 1; // only one hash value for normals, require *exact* match
- }
-
- virtual int Get_Hash_Value(int index)
- {
- return HashVal;
- }
- private:
-
- int HashVal;
- };
- void Test_Uarray(void)
- {
- VectorHasherClass vectorhasher;
- UniqueArrayClass<Vector3> UniqueVectors(4,4,&vectorhasher);
- int num_input_vectors = sizeof(InputVectors) / sizeof(Vector3);
- int add_index;
- for (int vi=0; vi<num_input_vectors; vi++) {
- add_index = UniqueVectors.Add(InputVectors[vi]);
- }
- }
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