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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : ChunkView *
- * *
- * $Archive:: /Commando/Code/Tools/ChunkView/ChunkDataView.h $*
- * *
- * Author:: Greg Hjelstrom *
- * *
- * $Modtime:: 9/28/99 9:48a $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if !defined(AFX_CHUNKDATAVIEW_H__FD83E2D7_72AE_11D3_BB4D_00902742EA14__INCLUDED_)
- #define AFX_CHUNKDATAVIEW_H__FD83E2D7_72AE_11D3_BB4D_00902742EA14__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- // ChunkDataView.h : header file
- //
- #include "bittype.h"
- class ChunkImageClass;
- class HexToStringClass;
- /////////////////////////////////////////////////////////////////////////////
- // CChunkDataView view
- class CChunkDataView : public CListView
- {
- protected:
- CChunkDataView(); // protected constructor used by dynamic creation
- DECLARE_DYNCREATE(CChunkDataView)
- // Attributes
- public:
- enum WordSizeType
- {
- WORD_SIZE_BYTE = 0,
- WORD_SIZE_SHORT = 1,
- WORD_SIZE_LONG = 2
- };
- enum DisplayModeType
- {
- DISPLAY_MODE_HEX = 0,
- DISPLAY_MODE_MICROCHUNKS,
- };
- void Set_Word_Size(WordSizeType wordsize) { WordSize = wordsize; OnUpdate(NULL,0,NULL); }
- WordSizeType Get_Word_Size(void) { return WordSize; }
- void Set_Display_Mode(DisplayModeType displaymode) { DisplayMode = displaymode; OnUpdate(NULL,0,NULL); }
- DisplayModeType Get_Display_Mode(void) { return DisplayMode; }
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CChunkDataView)
- public:
- virtual void OnInitialUpdate();
- protected:
- virtual void OnDraw(CDC* pDC); // overridden to draw this view
- virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- virtual ~CChunkDataView();
- #ifdef _DEBUG
- virtual void AssertValid() const;
- virtual void Dump(CDumpContext& dc) const;
- #endif
- void Display_Chunk(const ChunkImageClass * chunk);
- void Display_Chunk_Sub_Chunks(const ChunkImageClass * chunk);
- void Display_Chunk_Hex(const ChunkImageClass * chunk);
- void Display_Chunk_Micro_Chunks(const ChunkImageClass * chunk);
- void Reset_Columns(void);
- HexToStringClass * Create_Hex_Converter(const uint8 * data,const uint32 size);
- void Destroy_Hex_Converter(HexToStringClass * hexconv);
- DisplayModeType DisplayMode;
- WordSizeType WordSize;
- // Generated message map functions
- protected:
- //{{AFX_MSG(CChunkDataView)
- // NOTE - the ClassWizard will add and remove member functions here.
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_CHUNKDATAVIEW_H__FD83E2D7_72AE_11D3_BB4D_00902742EA14__INCLUDED_)
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