ChunkTreeView.h 3.9 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : ChunkView *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/ChunkView/ChunkTreeView.h $*
  25. * *
  26. * Author:: Greg Hjelstrom *
  27. * *
  28. * $Modtime:: 9/28/99 9:48a $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if !defined(AFX_CHUNKTREEVIEW_H__FD83E2D6_72AE_11D3_BB4D_00902742EA14__INCLUDED_)
  36. #define AFX_CHUNKTREEVIEW_H__FD83E2D6_72AE_11D3_BB4D_00902742EA14__INCLUDED_
  37. #if _MSC_VER > 1000
  38. #pragma once
  39. #endif // _MSC_VER > 1000
  40. // ChunkTreeView.h : header file
  41. //
  42. class ChunkImageClass;
  43. /////////////////////////////////////////////////////////////////////////////
  44. // CChunkTreeView view
  45. class CChunkTreeView : public CTreeView
  46. {
  47. protected:
  48. CChunkTreeView(); // protected constructor used by dynamic creation
  49. DECLARE_DYNCREATE(CChunkTreeView)
  50. // Attributes
  51. public:
  52. // Operations
  53. public:
  54. // Overrides
  55. // ClassWizard generated virtual function overrides
  56. //{{AFX_VIRTUAL(CChunkTreeView)
  57. protected:
  58. virtual void OnDraw(CDC* pDC); // overridden to draw this view
  59. virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
  60. //}}AFX_VIRTUAL
  61. // Implementation
  62. protected:
  63. virtual ~CChunkTreeView();
  64. #ifdef _DEBUG
  65. virtual void AssertValid() const;
  66. virtual void Dump(CDumpContext& dc) const;
  67. #endif
  68. void Insert_Chunk(const ChunkImageClass * chunk, HTREEITEM Parent = TVI_ROOT);
  69. // Generated message map functions
  70. protected:
  71. //{{AFX_MSG(CChunkTreeView)
  72. afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult);
  73. //}}AFX_MSG
  74. DECLARE_MESSAGE_MAP()
  75. };
  76. /////////////////////////////////////////////////////////////////////////////
  77. //{{AFX_INSERT_LOCATION}}
  78. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  79. #endif // !defined(AFX_CHUNKTREEVIEW_H__FD83E2D6_72AE_11D3_BB4D_00902742EA14__INCLUDED_)