ChunkView.h 3.6 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : ChunkView *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/ChunkView/ChunkView.h $*
  25. * *
  26. * Author:: Greg Hjelstrom *
  27. * *
  28. * $Modtime:: 9/28/99 9:48a $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. // ChunkView.h : main header file for the CHUNKVIEW application
  36. //
  37. #if !defined(AFX_CHUNKVIEW_H__53C69A64_72AB_11D3_BB4D_00902742EA14__INCLUDED_)
  38. #define AFX_CHUNKVIEW_H__53C69A64_72AB_11D3_BB4D_00902742EA14__INCLUDED_
  39. #if _MSC_VER > 1000
  40. #pragma once
  41. #endif // _MSC_VER > 1000
  42. #ifndef __AFXWIN_H__
  43. #error include 'stdafx.h' before including this file for PCH
  44. #endif
  45. #include "resource.h" // main symbols
  46. /////////////////////////////////////////////////////////////////////////////
  47. // CChunkViewApp:
  48. // See ChunkView.cpp for the implementation of this class
  49. //
  50. class CChunkViewApp : public CWinApp
  51. {
  52. public:
  53. CChunkViewApp();
  54. // Overrides
  55. // ClassWizard generated virtual function overrides
  56. //{{AFX_VIRTUAL(CChunkViewApp)
  57. public:
  58. virtual BOOL InitInstance();
  59. //}}AFX_VIRTUAL
  60. // Implementation
  61. //{{AFX_MSG(CChunkViewApp)
  62. afx_msg void OnAppAbout();
  63. // NOTE - the ClassWizard will add and remove member functions here.
  64. // DO NOT EDIT what you see in these blocks of generated code !
  65. //}}AFX_MSG
  66. DECLARE_MESSAGE_MAP()
  67. };
  68. /////////////////////////////////////////////////////////////////////////////
  69. //{{AFX_INSERT_LOCATION}}
  70. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  71. #endif // !defined(AFX_CHUNKVIEW_H__53C69A64_72AB_11D3_BB4D_00902742EA14__INCLUDED_)