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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : ChunkView *
- * *
- * $Archive:: /Commando/Code/Tools/ChunkView/ChunkViewDoc.cpp $*
- * *
- * Author:: Greg Hjelstrom *
- * *
- * $Modtime:: 9/28/99 9:48a $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- // ChunkViewDoc.cpp : implementation of the CChunkViewDoc class
- //
- #include "stdafx.h"
- #include "ChunkView.h"
- #include "ChunkViewDoc.h"
- #include "MainFrm.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewDoc
- IMPLEMENT_DYNCREATE(CChunkViewDoc, CDocument)
- BEGIN_MESSAGE_MAP(CChunkViewDoc, CDocument)
- //{{AFX_MSG_MAP(CChunkViewDoc)
- // NOTE - the ClassWizard will add and remove mapping macros here.
- // DO NOT EDIT what you see in these blocks of generated code!
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewDoc construction/destruction
- CChunkViewDoc::CChunkViewDoc() :
- m_pCurChunk(NULL)
- {
- // TODO: add one-time construction code here
- }
- CChunkViewDoc::~CChunkViewDoc()
- {
- }
- BOOL CChunkViewDoc::OnNewDocument()
- {
- if (!CDocument::OnNewDocument())
- return FALSE;
- // TODO: add reinitialization code here
- // (SDI documents will reuse this document)
- return TRUE;
- }
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewDoc serialization
- void CChunkViewDoc::Serialize(CArchive& ar)
- {
- if (ar.IsStoring())
- {
- }
- else
- {
- m_ChunkFileImage.Load(ar.m_strFileName);
- }
- }
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewDoc diagnostics
- #ifdef _DEBUG
- void CChunkViewDoc::AssertValid() const
- {
- CDocument::AssertValid();
- }
- void CChunkViewDoc::Dump(CDumpContext& dc) const
- {
- CDocument::Dump(dc);
- }
- #endif //_DEBUG
- /////////////////////////////////////////////////////////////////////////////
- // CChunkViewDoc commands
- const ChunkFileImageClass & CChunkViewDoc::Get_File_Image(void)
- {
- return m_ChunkFileImage;
- }
- void CChunkViewDoc::Set_Cur_Chunk(ChunkImageClass * cur_chunk)
- {
- // The ChunkTreeView calls this when the user clicks on a particular chunk
- if (m_pCurChunk != cur_chunk) {
- m_pCurChunk = cur_chunk;
- }
- }
- const ChunkImageClass * CChunkViewDoc::Get_Cur_Chunk(void)
- {
- return m_pCurChunk;
- }
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