HexToString.h 3.3 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : ChunkView *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/ChunkView/HexToString.h $*
  25. * *
  26. * Author:: Greg Hjelstrom *
  27. * *
  28. * $Modtime:: 9/28/99 9:48a $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #ifndef HEXTOSTRING_H
  36. #define HEXTOSTRING_H
  37. #include "stdafx.h"
  38. #include "bittype.h"
  39. class HexToStringClass
  40. {
  41. public:
  42. HexToStringClass(const uint8 * data,uint32 size);
  43. virtual bool Is_Done(void) = 0;
  44. virtual CString Get_Next_Line(void) = 0;
  45. protected:
  46. const uint8 * Data;
  47. uint32 Size;
  48. };
  49. class HexToStringByteClass : public HexToStringClass
  50. {
  51. public:
  52. HexToStringByteClass(const uint8 * data,uint32 size);
  53. bool Is_Done(void);
  54. CString Get_Next_Line(void);
  55. private:
  56. void Reset(void);
  57. const uint8 * CurPos;
  58. };
  59. class HexToStringShortClass : public HexToStringClass
  60. {
  61. public:
  62. HexToStringShortClass(const uint8 * data,uint32 size);
  63. bool Is_Done(void);
  64. CString Get_Next_Line(void);
  65. private:
  66. void Reset(void);
  67. const uint16 * CurPos;
  68. };
  69. class HexToStringLongClass : public HexToStringClass
  70. {
  71. public:
  72. HexToStringLongClass(const uint8 * data,uint32 size);
  73. bool Is_Done(void);
  74. CString Get_Next_Line(void);
  75. private:
  76. void Reset(void);
  77. const uint32 * CurPos;
  78. };
  79. #endif