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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "clipboard.h"
- HINSTANCE hInstance;
- static BOOL controlsInit = FALSE;
- #define DLLEXPORT __declspec(dllexport)
- //----------------------------------------------------------------------------
- // DllMain
- //----------------------------------------------------------------------------
- BOOL WINAPI DllMain
- (
- HINSTANCE hinstDLL,
- ULONG,
- LPVOID
- )
- {
- hInstance = hinstDLL;
- if ( ! controlsInit )
- {
- controlsInit = TRUE;
-
- InitCustomControls(hInstance); // jaguar controls
- InitCommonControls(); // initialize Chicago controls
- }
-
- return TRUE;
- }
- //----------------------------------------------------------------------------
- // LibDescription
- //----------------------------------------------------------------------------
- DLLEXPORT const TCHAR * LibDescription()
- {
- return _T("Animation Key Clipboard Utility");
- }
- //----------------------------------------------------------------------------
- // LibNumberClasses
- //----------------------------------------------------------------------------
- DLLEXPORT int LibNumberClasses()
- {
- return 1;
- }
- //----------------------------------------------------------------------------
- // LibClassDesc
- //----------------------------------------------------------------------------
- DLLEXPORT ClassDesc * LibClassDesc(int i)
- {
- return ClipboardDesc ();
- }
- //----------------------------------------------------------------------------
- // LibVersion
- //----------------------------------------------------------------------------
- DLLEXPORT ULONG LibVersion()
- {
- return VERSION_3DSMAX;
- }
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