ConversationEditorMgr.h 3.5 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : LevelEdit *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/LevelEdit/ConversationEditorMgr.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 1/31/01 1:26p $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __CONVERSATIONEDITORMGR_H
  39. #define __CONVERSATIONEDITORMGR_H
  40. /////////////////////////////////////////////////////////////////////////
  41. //
  42. // ConversationEditorMgrClass
  43. //
  44. /////////////////////////////////////////////////////////////////////////
  45. class ConversationEditorMgrClass
  46. {
  47. public:
  48. //////////////////////////////////////////////////////////
  49. // Public methods
  50. //////////////////////////////////////////////////////////
  51. //
  52. // Database save/load
  53. //
  54. static void Save_Global_Database (void);
  55. static void Load_Global_Database (void);
  56. static void Create_Database_If_Necessary (void);
  57. //
  58. // Database version control
  59. //
  60. static bool Get_Latest_Version (void);
  61. static bool Check_Out (void);
  62. static bool Check_In (void);
  63. static bool Undo_Check_Out (void);
  64. protected:
  65. //////////////////////////////////////////////////////////
  66. // Protected methods
  67. //////////////////////////////////////////////////////////
  68. private:
  69. //////////////////////////////////////////////////////////
  70. // Private member data
  71. //////////////////////////////////////////////////////////
  72. };
  73. #endif //__CONVERSATIONEDITORMGR_H