| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109 |
- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : LevelEdit *
- * *
- * $Archive:: /Commando/Code/Tools/LevelEdit/DefinitionParameter.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 6/12/00 6:29p $*
- * *
- * $Revision:: 2 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __DEFINITION_PARAMETER_H
- #define __DEFINITION_PARAMETER_H
- #include "refcount.h"
- #include "utils.h"
- /////////////////////////////////////////////////////////////////////////////
- // Forward declarations
- /////////////////////////////////////////////////////////////////////////////
- class DefinitionClass;
- class ParameterClass;
- /////////////////////////////////////////////////////////////////////////////
- //
- // DefinitionParameterClass
- //
- /////////////////////////////////////////////////////////////////////////////
- class DefinitionParameterClass : public RefCountClass
- {
- public:
- ////////////////////////////////////////////////////////////
- // Public constructors/destructor
- ////////////////////////////////////////////////////////////
- DefinitionParameterClass (void)
- : m_Definition (NULL),
- m_Parameter (NULL),
- m_Index (0),
- m_Parent (NULL) {}
- virtual ~DefinitionParameterClass (void) { MEMBER_RELEASE (m_Parent); }
- ////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////
-
- //
- // Parameter info
- //
- DefinitionClass * Get_Definition (void) const { return m_Definition; }
- ParameterClass * Get_Parameter (void) const { return m_Parameter; }
- int Get_Index (void) const { return m_Index; }
- void Set_Definition (DefinitionClass *def) { m_Definition = def; }
- void Set_Parameter (ParameterClass *param) { m_Parameter = param; }
- void Set_Index (int index) { m_Index = index; }
- //
- // Parent info
- //
- DefinitionParameterClass * Peek_Parent (void) const { return m_Parent; }
- void Set_Parent (DefinitionParameterClass * parent) { MEMBER_ADD (m_Parent, parent); }
- private:
-
- ////////////////////////////////////////////////////////////
- // Private member data
- ////////////////////////////////////////////////////////////
- DefinitionClass * m_Definition;
- ParameterClass * m_Parameter;
- int m_Index;
- DefinitionParameterClass * m_Parent;
- };
- #endif //__DEFINITION_PARAMETER_H
|