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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : LevelEdit *
- * *
- * $Archive:: /Commando/Code/Tools/LevelEdit/EditorINI.cpp $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 8/04/99 3:26p $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "StdAfx.H"
- #include "EditorINI.H"
- #include "b64pipe.h"
- #include "b64straw.h"
- #include "xstraw.h"
- #include "xpipe.h"
- #include "xstraw.h"
- #include "INISup.h"
- ///////////////////////////////////////////////////////////////////
- //
- // Get_Vector3
- //
- Vector3
- EditorINIClass::Get_Vector3
- (
- LPCTSTR section,
- LPCTSTR entry,
- const Vector3 &defvalue
- ) const
- {
- if (section != NULL && entry != NULL) {
- INIEntry * entryptr = Find_Entry(section, entry);
- if (entryptr && entryptr->Value != NULL) {
- Vector3 ret;
- if ( sscanf( entryptr->Value, "%f,%f,%f", &ret[0], &ret[1], &ret[2] ) == 3 ) {
- return ret;
- }
- }
- }
- return defvalue;
- }
- ///////////////////////////////////////////////////////////////////
- //
- // Get_Vector4
- //
- Vector4
- EditorINIClass::Get_Vector4
- (
- LPCTSTR section,
- LPCTSTR entry,
- const Vector4 &defvalue
- ) const
- {
- if (section != NULL && entry != NULL) {
- INIEntry * entryptr = Find_Entry(section, entry);
- if (entryptr && entryptr->Value != NULL) {
- Vector4 ret;
- if ( sscanf( entryptr->Value, "%f,%f,%f,%f", &ret[0], &ret[1], &ret[2], &ret[3] ) == 4 ) {
- return ret;
- }
- }
- }
- return defvalue;
- }
- ///////////////////////////////////////////////////////////////////
- //
- // Get_CString
- //
- CString
- EditorINIClass::Get_CString
- (
- LPCTSTR section,
- LPCTSTR entry,
- LPCTSTR defvalue
- ) const
- {
- // Read the string from the INI file
- TCHAR temp_string[128];
- Get_String (section, entry, defvalue, temp_string, sizeof (temp_string));
- // Convert the string to a CString object and return it to the caller
- return CString (temp_string);
- }
- ///////////////////////////////////////////////////////////////////
- //
- // Get_Matrix3D
- //
- Matrix3D
- EditorINIClass::Get_Matrix3D
- (
- LPCTSTR section,
- LPCTSTR entry,
- Matrix3D &defvalue
- ) const
- {
- // check input parameters
- if ( section == NULL || entry == NULL ) {
- return false;
- }
- // read UU string
- char buffer[128];
- int length = Get_String(section, entry, "", buffer, sizeof(buffer));
- Matrix3D tm(1);
- if (buffer[0] != 0) {
- ASSERT( strlen( buffer ) == 4*4*4 );
- // convert UU string to Matrix3D
-
- ASSERT( sizeof( Matrix3D ) == 3*4*4 );
- Base64Pipe b64pipe(Base64Pipe::DECODE);
- BufferPipe bpipe((void*)&tm, sizeof( Matrix3D ) );
- b64pipe.Put_To(&bpipe);
- int outcount = b64pipe.Put(buffer, length);
- outcount += b64pipe.End();
- ASSERT( outcount == sizeof( Matrix3D ) );
- }
- // Pass the matrix back to the caller
- return tm;
- }
- ///////////////////////////////////////////////////////////////////
- //
- // Put_Matrix3D
- //
- bool
- EditorINIClass::Put_Matrix3D
- (
- LPCTSTR section,
- LPCTSTR entry,
- const Matrix3D &value
- )
- {
- // check input parameters
- if ( section == NULL || entry == NULL ) {
- return false;
- }
- // convert Matrix3D to UU string
- ASSERT( sizeof( Matrix3D ) == 3*4*4 );
- BufferStraw straw( (void*)&value, sizeof( Matrix3D ) );
- Base64Straw bstraw(Base64Straw::ENCODE);
- bstraw.Get_From(straw);
- static char mat_str[4*4*4 + 1];
- int length = bstraw.Get(mat_str, sizeof(mat_str)-1);
- ASSERT( length == 4*4*4 );
- mat_str[length] = '\0';
- // save the UU string
- Put_String(section, entry, mat_str);
- // Return the true result code
- return true;
- }
- ///////////////////////////////////////////////////////////////////
- //
- // Put_Vector3
- //
- bool
- EditorINIClass::Put_Vector3
- (
- LPCTSTR section,
- LPCTSTR entry,
- const Vector3 &value
- )
- {
- // Assume failure
- bool retval = false;
- // Convert the vector to a string and write the string to the INI
- CString string_value;
- string_value.Format ("%f, %f, %f", value.X, value.Y, value.Z);
- retval = Put_String (section, entry, (LPCTSTR)string_value);
-
- // Return the true/false result code
- return retval;
- }
- ///////////////////////////////////////////////////////////////////
- //
- // Put_Vector4
- //
- bool
- EditorINIClass::Put_Vector4
- (
- LPCTSTR section,
- LPCTSTR entry,
- const Vector4 &value
- )
- {
- // Assume failure
- bool retval = false;
- // Convert the vector to a string and write the string to the INI
- CString string_value;
- string_value.Format ("%f, %f, %f, %f", value.X, value.Y, value.Z, value.W);
- retval = Put_String (section, entry, (LPCTSTR)string_value);
-
- // Return the true/false result code
- return retval;
- }
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