Export.h 4.7 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : LevelEdit *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/LevelEdit/Export.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 1/31/02 1:57p $*
  29. * *
  30. * $Revision:: 16 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __EXPORT_H
  39. #define __EXPORT_H
  40. #include "vector.h"
  41. #include "listtypes.h"
  42. #include "wwstring.h"
  43. #include "editormixfile.h"
  44. //////////////////////////////////////////////////////////////////////
  45. //
  46. // ExporterClass
  47. //
  48. //////////////////////////////////////////////////////////////////////
  49. class ExporterClass
  50. {
  51. public:
  52. //////////////////////////////////////////////////////////
  53. // Public constructors/destructors
  54. //////////////////////////////////////////////////////////
  55. ExporterClass (void) :
  56. DontGetVersionsFromVSS (false) {}
  57. virtual ~ExporterClass (void) {}
  58. //////////////////////////////////////////////////////////
  59. // Public Methods
  60. //////////////////////////////////////////////////////////
  61. void Export_Level (LPCTSTR filename);
  62. void Export_Always_Files (LPCTSTR path);
  63. void Export_Database_Mix (LPCTSTR path);
  64. void Export_Package (LPCTSTR path);
  65. void Export_Level_Only (LPCTSTR path);
  66. //
  67. // VSS Support
  68. //
  69. void Dont_Get_Latest_Versions (bool onoff) { DontGetVersionsFromVSS = onoff; }
  70. protected:
  71. //////////////////////////////////////////////////////////
  72. // Protected methods
  73. //////////////////////////////////////////////////////////
  74. void Process_Include_Files (const STRING_LIST &search_list);
  75. bool Build_File_List (const STRING_LIST &search_list, STRING_LIST &file_list);
  76. bool Export_Include_Files (const STRING_LIST &file_list);
  77. bool Export_Definition_Databases (bool use_temp_strings_library);
  78. bool Export_Level_File (void);
  79. bool Export_Level_Data (void);
  80. void Export_Dependency_File (void);
  81. bool Delete_File (LPCTSTR filename);
  82. bool Clean_Directory (LPCTSTR local_dir);
  83. void Delete_Temp_Directory (void);
  84. void Make_Temp_Directory (void);
  85. void Pre_Level_Export (DynamicVectorClass<NodeClass *> &node_list);
  86. void Post_Level_Export (DynamicVectorClass<NodeClass *> &node_list);
  87. void Find_Files (const char *search_mask, STRING_LIST &file_list);
  88. void Add_Files_To_Mod_Package (LPCTSTR full_path);
  89. private:
  90. //////////////////////////////////////////////////////////
  91. // Private member data
  92. //////////////////////////////////////////////////////////
  93. CString Path;
  94. CString FilenameBase;
  95. CString TempDirectory;
  96. DynamicVectorClass<StringClass> m_AssetList;
  97. EditorMixFileCreator MixFileCreator;
  98. bool DontGetVersionsFromVSS;
  99. };
  100. #endif //__EXPORT_H