FilePicker.h 2.6 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #if !defined(AFX_FILEPICKERCLASS_H__1A8EC040_8874_11D2_9FE1_00104B791122__INCLUDED_)
  19. #define AFX_FILEPICKERCLASS_H__1A8EC040_8874_11D2_9FE1_00104B791122__INCLUDED_
  20. #if _MSC_VER > 1000
  21. #pragma once
  22. #endif // _MSC_VER > 1000
  23. #include "picker.h"
  24. /////////////////////////////////////////////////////////////////////////////
  25. //
  26. // FilePickerClass
  27. //
  28. /////////////////////////////////////////////////////////////////////////////
  29. class FilePickerClass : public PickerClass
  30. {
  31. public:
  32. //////////////////////////////////////////////////////////////////////////////////
  33. // Public constructors/destructor
  34. //////////////////////////////////////////////////////////////////////////////////
  35. FilePickerClass (void);
  36. virtual ~FilePickerClass (void);
  37. //////////////////////////////////////////////////////////////////////////////////
  38. // Public methods
  39. //////////////////////////////////////////////////////////////////////////////////
  40. //
  41. // From PickerClass
  42. //
  43. void On_Pick (void);
  44. //
  45. // FilePickerClass specific
  46. //
  47. void Set_Extension_String (LPCTSTR extension) { m_ExtensionString = extension; }
  48. void Set_Filter_String (LPCTSTR filter) { m_FilterString = filter; }
  49. void Set_Default_Filename (LPCTSTR filename) { m_DefaultFilename = filename; }
  50. void Set_Asset_Tree_Only (bool onoff) { m_AssetTreeOnly = onoff; }
  51. private:
  52. //////////////////////////////////////////////////////////////////////////////////
  53. // Private member data
  54. //////////////////////////////////////////////////////////////////////////////////
  55. CString m_ExtensionString;
  56. CString m_FilterString;
  57. CString m_DefaultFilename;
  58. bool m_AssetTreeOnly;
  59. };
  60. /////////////////////////////////////////////////////////////////////////////
  61. //{{AFX_INSERT_LOCATION}}
  62. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  63. #endif // !defined(AFX_FILEPICKERCLASS_H__1A8EC040_8874_11D2_9FE1_00104B791122__INCLUDED_)