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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : LevelEdit *
- * *
- * $Archive:: /Commando/Code/Tools/LevelEdit/GeneratingEdgeSampledVisDialog.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 7/21/00 9:05a $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if !defined(AFX_GENERATINGEDGESAMPLEDVISDIALOG_H__237F8914_2CCD_4BF4_B2E7_5BF5C975D44F__INCLUDED_)
- #define AFX_GENERATINGEDGESAMPLEDVISDIALOG_H__237F8914_2CCD_4BF4_B2E7_5BF5C975D44F__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #include "resource.h"
- /////////////////////////////////////////////////////////////////////////////
- // Forward declarations
- /////////////////////////////////////////////////////////////////////////////
- class VisGenProgressClass;
- /////////////////////////////////////////////////////////////////////////////
- //
- // GeneratingEdgeSampledVisDialogClass
- //
- /////////////////////////////////////////////////////////////////////////////
- class GeneratingEdgeSampledVisDialogClass : public CDialog
- {
- // Construction
- public:
- GeneratingEdgeSampledVisDialogClass(CWnd* pParent = NULL); // standard constructor
- // Dialog Data
- //{{AFX_DATA(GeneratingEdgeSampledVisDialogClass)
- enum { IDD = IDD_GENERATING_EDGE_SAMPLED_VIS };
- CProgressCtrl m_ProgressCtrl;
- //}}AFX_DATA
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(GeneratingEdgeSampledVisDialogClass)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- // Generated message map functions
- //{{AFX_MSG(GeneratingEdgeSampledVisDialogClass)
- virtual BOOL OnInitDialog();
- afx_msg void OnTimer(UINT nIDEvent);
- virtual void OnCancel();
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- public:
- ///////////////////////////////////////////////////////////////////////
- // Public methods
- ///////////////////////////////////////////////////////////////////////
-
- //
- // Accessors
- //
- void Set_Progress_Obj (VisGenProgressClass *obj);
- VisGenProgressClass * Get_Progress_Obj (void) const { return m_ProgressObj; }
- void Set_Finished (bool is_finished);
- void Enable_Farm_Mode (bool onoff) { m_FarmMode = onoff; }
- //
- // Static methods
- //
- static GeneratingEdgeSampledVisDialogClass *Display (void);
- private:
- ///////////////////////////////////////////////////////////////////////
- // Private methods
- ///////////////////////////////////////////////////////////////////////
- void Update_Stats (void);
- void End_Dialog (void);
-
- ///////////////////////////////////////////////////////////////////////
- // Private member data
- ///////////////////////////////////////////////////////////////////////
- VisGenProgressClass * m_ProgressObj;
- bool m_IsCancelled;
- bool m_IsFinished;
- DWORD m_StartTime;
- bool m_FarmMode;
- CString m_StatusFilename;
- CString m_StatusSection;
- };
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_GENERATINGEDGESAMPLEDVISDIALOG_H__237F8914_2CCD_4BF4_B2E7_5BF5C975D44F__INCLUDED_)
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