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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : LevelEdit *
- * *
- * $Archive:: /Commando/Code/Tools/LevelEdit/HitTestInfo.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 9/29/99 4:39p $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __HITTESTINFO_H
- #define __HITTESTINFO_H
- class NodeClass;
- class NodeFunctionClass;
- class VisGenPointClass;
- /////////////////////////////////////////////////////////////////
- //
- // Structures and typedefs
- //
- /////////////////////////////////////////////////////////////////
- typedef struct _HITTESTINFO
- {
- enum
- {
- Node = 0,
- Function,
- VisPoint
- } Type;
- union
- {
- NodeClass * node;
- NodeFunctionClass * function;
- VisGenPointClass * vis_point;
- };
- _HITTESTINFO (NodeClass *new_node) { Type = Node; node = new_node; }
- _HITTESTINFO (NodeFunctionClass *new_function) { Type = Function; function = new_function; }
- _HITTESTINFO (VisGenPointClass *new_vis_point) { Type = VisPoint; vis_point = new_vis_point; }
- } HITTESTINFO;
- #endif //__HITTESTINFO_H
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