LODSettingsDialog.cpp 2.6 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. // LODSettingsDialog.cpp : implementation file
  19. //
  20. #include "stdafx.h"
  21. #include "leveledit.h"
  22. #include "LODSettingsDialog.h"
  23. #ifdef _DEBUG
  24. #define new DEBUG_NEW
  25. #undef THIS_FILE
  26. static char THIS_FILE[] = __FILE__;
  27. #endif
  28. /////////////////////////////////////////////////////////////////////////////
  29. //
  30. // LODSettingsDialogClass
  31. //
  32. /////////////////////////////////////////////////////////////////////////////
  33. LODSettingsDialogClass::LODSettingsDialogClass (unsigned int distance, CWnd *pParent)
  34. : m_Distance (distance),
  35. CDialog(LODSettingsDialogClass::IDD, pParent)
  36. {
  37. //{{AFX_DATA_INIT(LODSettingsDialogClass)
  38. // NOTE: the ClassWizard will add member initialization here
  39. //}}AFX_DATA_INIT
  40. return ;
  41. }
  42. /////////////////////////////////////////////////////////////////////////////
  43. //
  44. // DoDataExchange
  45. //
  46. /////////////////////////////////////////////////////////////////////////////
  47. void
  48. LODSettingsDialogClass::DoDataExchange (CDataExchange *pDX)
  49. {
  50. CDialog::DoDataExchange(pDX);
  51. //{{AFX_DATA_MAP(LODSettingsDialogClass)
  52. DDX_Control(pDX, IDC_DISTANCE_SPIN, m_DistanceSpin);
  53. //}}AFX_DATA_MAP
  54. return ;
  55. }
  56. BEGIN_MESSAGE_MAP(LODSettingsDialogClass, CDialog)
  57. //{{AFX_MSG_MAP(LODSettingsDialogClass)
  58. //}}AFX_MSG_MAP
  59. END_MESSAGE_MAP()
  60. /////////////////////////////////////////////////////////////////////////////
  61. //
  62. // OnInitDialog
  63. //
  64. /////////////////////////////////////////////////////////////////////////////
  65. BOOL
  66. LODSettingsDialogClass::OnInitDialog (void)
  67. {
  68. CDialog::OnInitDialog ();
  69. //
  70. // Setup the distance controls
  71. //
  72. m_DistanceSpin.SetRange (0, 10000);
  73. m_DistanceSpin.SetPos (m_Distance);
  74. return TRUE;
  75. }
  76. /////////////////////////////////////////////////////////////////////////////
  77. //
  78. // OnOK
  79. //
  80. /////////////////////////////////////////////////////////////////////////////
  81. void
  82. LODSettingsDialogClass::OnOK (void)
  83. {
  84. m_Distance = m_DistanceSpin.GetPos ();
  85. CDialog::OnOK ();
  86. return ;
  87. }