| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627 |
- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // LevelEdit.cpp : Defines the class behaviors for the application.
- //
- #include "stdafx.h"
- #include "leveledit.h"
- #include "mainfrm.h"
- #include "leveleditdoc.h"
- #include "leveleditview.h"
- #include "assetmgr.h"
- #include "ww3d.h"
- #include "wwdebug.h"
- #include "utils.h"
- #include "editorassetmgr.h"
- #include "_assetmgr.h"
- #include "wwphystrig.h"
- #include "regkeys.h"
- #include "_wwaudio.h"
- #include "win.h"
- #include "sceneeditor.h"
- #include "editorsaveload.h"
- #include "generatingvisdialog.h"
- #include "splash.h"
- #include "ffactory.h"
- #include "wwsaveload.h"
- #include "wwmath.h"
- #include "wwphys.h"
- #include "translatedb.h"
- #include "presetmgr.h"
- #include "phys.h"
- #include "utils.h"
- #include "colorutils.h"
- #include "assetpackagemgr.h"
- #include "editorbuild.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // Local prototypes
- /////////////////////////////////////////////////////////////////////////////
- void Register_Light_Icon (void);
- /////////////////////////////////////////////////////////////////////////////
- // CLevelEditApp
- BEGIN_MESSAGE_MAP(CLevelEditApp, CWinApp)
- //{{AFX_MSG_MAP(CLevelEditApp)
- ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
- ON_COMMAND(ID_FILE_OPEN, OnFileOpen)
- //}}AFX_MSG_MAP
- // Standard file based document commands
- ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
- ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CLevelEditApp construction
- CLevelEditApp::CLevelEditApp()
- {
- // TODO: add construction code here,
- // Place all significant initialization in InitInstance
- }
- /////////////////////////////////////////////////////////////////////////////
- // The one and only CLevelEditApp object
- CLevelEditApp theApp;
- /////////////////////////////////////////////////////////////////////////////
- //
- // fnMessage_Print_Func
- //
- /////////////////////////////////////////////////////////////////////////////
- void
- fnMessage_Print_Func (DebugType /*type*/, const char *message)
- {
- ::OutputDebugString (message);
- ::Output_Message (message);
- return ;
- }
- /////////////////////////////////////////////////////////////////////////////
- //
- // fnAssert_Print_Func
- //
- /////////////////////////////////////////////////////////////////////////////
- void
- fnAssert_Print_Func (const char *message)
- {
- ::Output_Message (message);
- return ;
- }
- /////////////////////////////////////////////////////////////////////////////
- //
- // fnTrigger_Func
- //
- /////////////////////////////////////////////////////////////////////////////
- bool
- fnTrigger_Func (int trigger_num)
- {
- // Assume not triggered
- bool retval = false;
- // Are we checking for inverted 'vis'?
- if (trigger_num == WWPHYS_TRIGGER_INVERT_VIS) {
- retval = bool(::GetKeyState (VK_F9) < 0);
- }
- // Return the true/false result code
- return retval;
- }
- bool File_Exists (LPCSTR filename)
- {
- WIN32_FIND_DATA find_info;
- HANDLE file_handle = ::FindFirstFile (filename, &find_info);
-
- if (file_handle != INVALID_HANDLE_VALUE) {
- ::FindClose (file_handle);
- return true;
- } else {
- return false;
- }
- }
- /////////////////////////////////////////////////////////////////////////////
- //
- // InitInstance
- //
- /////////////////////////////////////////////////////////////////////////////
- BOOL
- CLevelEditApp::InitInstance (void)
- {
- //
- // Get the installation directory of this application
- //
- TCHAR install_path[MAX_PATH] = { 0 };
- ::GetModuleFileName (::AfxGetInstanceHandle (), install_path, sizeof (install_path));
- if (install_path[::lstrlen(install_path)-1] == '\\') {
- install_path[::lstrlen(install_path)-1] = 0;
- }
- _pThe3DAssetManager = new EditorAssetMgrClass;
- //
- // Let the user select which asset package they wish to work with
- //
- AssetPackageMgrClass::Initialize ();
- AssetPackageMgrClass::Show_Package_Selection_UI ();
- //
- // Display the splash screen
- //
- SplashClass splash_screen;
- splash_screen.Show (true);
- //
- // Initialize the libraries
- //
- WWMath::Init ();
- WWPhys::Init ();
- WWSaveLoad::Init ();
- TranslateDBClass::Initialize ();
- // Standard initialization
- // If you are not using these features and wish to reduce the size
- // of your final executable, you should remove from the following
- // the specific initialization routines you do not need.
- #ifdef _AFXDLL
- Enable3dControls(); // Call this when using MFC in a shared DLL
- #else
- Enable3dControlsStatic(); // Call this when linking to MFC statically
- #endif
- RegisterColorPicker (::AfxGetInstanceHandle ());
- RegisterColorBar (::AfxGetInstanceHandle ());
- // Change the registry key under which our settings are stored.
- // You should modify this string to be something appropriate
- // such as the name of your company or organization.
- SetRegistryKey(_T("Westwood Studios"));
- //
- // Handle the command line
- //
- LPCTSTR cmd_line = ::strstr (m_lpCmdLine, "-j=");
- if (cmd_line != NULL) {
- cmd_line += 3;
- Set_Silent_Mode (true);
- }
- LoadStdProfileSettings(9); // Load standard INI file options (including MRU)
- ::WWDebug_Install_Message_Handler (fnMessage_Print_Func);
- ::WWDebug_Install_Assert_Handler (fnAssert_Print_Func);
- ::WWDebug_Install_Trigger_Handler (fnTrigger_Func);
- //
- // Disable the 3DFX logo
- //
- _putenv ("FX_GLIDE_NO_SPLASH=1");
- // Register the application's document templates. Document templates
- // serve as the connection between documents, frame windows and views.
- #ifdef PUBLIC_EDITOR_VER
- CSingleDocTemplate* pDocTemplate;
- pDocTemplate = new CSingleDocTemplate(
- IDR_MAINFRAME2,
- RUNTIME_CLASS(CLevelEditDoc),
- RUNTIME_CLASS(CMainFrame), // main SDI frame window
- RUNTIME_CLASS(CLevelEditView));
- AddDocTemplate(pDocTemplate);
- #else
- CSingleDocTemplate* pDocTemplate;
- pDocTemplate = new CSingleDocTemplate(
- IDR_MAINFRAME,
- RUNTIME_CLASS(CLevelEditDoc),
- RUNTIME_CLASS(CMainFrame), // main SDI frame window
- RUNTIME_CLASS(CLevelEditView));
- AddDocTemplate(pDocTemplate);
- #endif //PUBLIC_EDITOR_VER
- // Enable DDE Execute open
- EnableShellOpen();
- RegisterShellFileTypes(TRUE);
- // Parse command line for standard shell commands, DDE, file open
- CCommandLineInfo cmdInfo;
- ParseCommandLine(cmdInfo);
- // Dispatch commands specified on the command line
- if (!ProcessShellCommand(cmdInfo))
- return FALSE;
- // The one and only window has been initialized, so show and update it.
- m_pMainWnd->ShowWindow(SW_SHOW);
- m_pMainWnd->UpdateWindow();
- // Enable drag/drop open
- m_pMainWnd->DragAcceptFiles();
- ProgramInstance = m_hInstance;
- MainWindow = m_pMainWnd->m_hWnd;
- PresetMgrClass::Initialize ();
- //
- // Update the installation key in the registry
- //
- const char *INSTALL_KEY = "Software\\Westwood Studios\\LevelEdit\\Install";
- const char *INSTALL_VALUE = "Exe";
- HKEY reg_key = NULL;
- if (::RegCreateKeyEx ( HKEY_CURRENT_USER,
- INSTALL_KEY,
- 0L,
- NULL,
- 0L,
- KEY_ALL_ACCESS,
- NULL,
- ®_key,
- NULL) == ERROR_SUCCESS)
- {
- ::RegSetValueEx ( reg_key,
- INSTALL_VALUE,
- 0L,
- REG_SZ,
- (BYTE *)install_path,
- ::lstrlen (install_path) + 1);
- ::RegCloseKey (reg_key);
- }
- //
- // Register an icon with the light file
- //
- Register_Light_Icon ();
- //
- // Handle the command line
- //
- if (cmd_line != NULL) {
- ::Perform_Job (cmd_line, true);
- Set_Modified (false);
- m_pMainWnd->PostMessage (WM_CLOSE);
- }
- return TRUE;
- }
- /////////////////////////////////////////////////////////////////////////////
- // CAboutDlg dialog used for App About
- class CAboutDlg : public CDialog
- {
- public:
- CAboutDlg();
- // Dialog Data
- //{{AFX_DATA(CAboutDlg)
- enum { IDD = IDD_ABOUTBOX };
- //}}AFX_DATA
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CAboutDlg)
- public:
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- //{{AFX_MSG(CAboutDlg)
- // No message handlers
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
- {
- //{{AFX_DATA_INIT(CAboutDlg)
- //}}AFX_DATA_INIT
- }
- void CAboutDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CAboutDlg)
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
- //{{AFX_MSG_MAP(CAboutDlg)
- // No message handlers
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- // App command to run the dialog
- void CLevelEditApp::OnAppAbout()
- {
- CAboutDlg aboutDlg;
- aboutDlg.DoModal();
- }
- /////////////////////////////////////////////////////////////////////////////
- // CLevelEditApp commands
- /*
- **
- */
- void Debug_Refs(void)
- {
- #ifndef NDEBUG
- TRACE("Detecting Active Refs...\r\n");
- //ODS("At time %s", cMiscUtil::Get_Text_Time());
- RefCountNodeClass * first = RefCountClass::ActiveRefList.First();
- RefCountNodeClass * node = first;
- while (node->Is_Valid())
- {
- RefCountClass * obj = node->Get();
- ActiveRefStruct * ref = &(obj->ActiveRefInfo);
- bool display = true;
- int count = 0;
- RefCountNodeClass * search = first;
- while (search->Is_Valid()) {
- if (search == node) { // if this is not the first one
- if (count != 0) {
- display = false;
- break;
- }
- }
- RefCountClass * search_obj = search->Get();
- ActiveRefStruct * search_ref = &(search_obj->ActiveRefInfo);
- if ( ref->File && search_ref->File &&
- !strcmp(search_ref->File, ref->File) &&
- (search_ref->Line == ref->Line) ) {
- count++;
- } else if ( (ref->File == NULL) && (search_ref->File == NULL) ) {
- count++;
- }
- search = search->Next();
- }
- if ( display ) {
- TRACE ( "%d Active Ref: %s %d %p\n", count, ref->File,ref->Line,obj);
- static int num_printed = 0;
- if (++num_printed > 20) {
- TRACE( "And Many More......\n");
- break;
- }
- }
- node = node->Next();
- }
- TRACE("Done.\r\n");
- //ODS("At time %s", cMiscUtil::Get_Text_Time());
- #endif
- }
- /////////////////////////////////////////////////////////////
- //
- // ExitInstance
- //
- int
- CLevelEditApp::ExitInstance (void)
- {
- // Remove the debug handlers we installed earlier
- ::WWDebug_Install_Message_Handler (NULL);
- ::WWDebug_Install_Assert_Handler (NULL);
- ::WWDebug_Install_Trigger_Handler (NULL);
- //
- // Free the audio manager
- //
- SAFE_DELETE (_pTheAudioManager);
- //
- // Shutdown the libraries
- //
- WWMath::Shutdown ();
- WWPhys::Shutdown ();
- WWSaveLoad::Shutdown ();
- TranslateDBClass::Shutdown ();
- PresetMgrClass::Shutdown ();
- //
- // Check for active refs
- //
- Debug_Refs ();
-
- // Allow the base class to process this message
- return CWinApp::ExitInstance();
- }
- /////////////////////////////////////////////////////////////
- //
- // OnFileOpen
- //
- void
- CLevelEditApp::OnFileOpen (void)
- {
- CFileDialog dialog (TRUE,
- ".lvl",
- NULL,
- OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT | OFN_EXPLORER,
- "Level Files|*.lvl||",
- ::AfxGetMainWnd ());
-
- //
- // Setup the initial directory
- //
- CString full_path = theApp.GetProfileString (CONFIG_KEY, LAST_SAVE_DIR_VALUE);
- if (full_path.GetLength () != 0) {
- dialog.m_ofn.lpstrInitialDir = full_path;
- }
- //
- // Let the user pick a file
- //
- if (dialog.DoModal () == IDOK) {
- OpenDocumentFile (dialog.GetPathName ());
- }
- // Determine which directory we should use as a default for the open
- /*CString full_path = theApp.GetProfileString (CONFIG_KEY, LAST_SAVE_DIR_VALUE);
- if (full_path.GetLength () != 0) {
- ::SetCurrentDirectory (full_path);
- ::Get_Current_Document ()->Set_Current_Path (full_path);
- }
- // Allow the base class to process this message
- CWinApp::OnFileOpen ();*/
- return ;
- }
- /////////////////////////////////////////////////////////////
- //
- // Register_Light_Icon
- //
- /////////////////////////////////////////////////////////////
- void
- Register_Light_Icon (void)
- {
- DWORD disp = 0;
- HKEY reg_key = NULL;
- const char *LIGHT_ICON_APP_NAME = "W3D Light";
- const char *LIGHT_ICON_KEY = "W3D Light\\DefaultIcon";
- //
- // Open the file extension association registry key
- //
- if (::RegCreateKeyEx ( HKEY_CLASSES_ROOT,
- ".wlt",
- 0,
- NULL,
- REG_OPTION_NON_VOLATILE,
- KEY_ALL_ACCESS,
- NULL,
- ®_key,
- &disp) == ERROR_SUCCESS)
- {
- //
- // Write the name of the application under this extension's default value
- //
- ::RegSetValueEx (reg_key, NULL, 0, REG_SZ, (const BYTE *)LIGHT_ICON_APP_NAME, ::lstrlen (LIGHT_ICON_APP_NAME) + 1);
- ::RegCloseKey (reg_key);
- //
- // Open the application key
- //
- if (::RegCreateKeyEx ( HKEY_CLASSES_ROOT,
- LIGHT_ICON_KEY,
- 0,
- NULL,
- REG_OPTION_NON_VOLATILE,
- KEY_ALL_ACCESS,
- NULL,
- ®_key,
- &disp) == ERROR_SUCCESS)
- {
- //
- // Build a string representing the path to the level editor and
- // the icon's index.
- //
- TCHAR path[MAX_PATH] = { 0 };
- ::GetModuleFileName (NULL, path, MAX_PATH);
- CString icon_path;
- icon_path.Format ("%s,-%d", path, IDI_LIGHT);
- //
- // Write the icon's location under this key
- //
- ::RegSetValueEx (reg_key, NULL, 0, REG_SZ, (const BYTE *)(LPCTSTR)icon_path, ::lstrlen (icon_path) + 1);
- ::RegCloseKey (reg_key);
- }
- }
- return ;
- }
- /////////////////////////////////////////////////////////////
- //
- // PreTranslateMessage
- //
- // This is a hack to ensure that translator keys are
- // processed even if we are in one of the sidebar windows.
- //
- /////////////////////////////////////////////////////////////
- BOOL
- CLevelEditApp::PreTranslateMessage (MSG *pMsg)
- {
- BOOL retval = false;
- //
- // Is this window registered for global translation?
- //
- if (pMsg->hwnd != NULL && ::GetProp (pMsg->hwnd, "TRANS_ACCS") == (HANDLE)1) {
- //
- // Translate the accelerator
- //
- CMainFrame *main_wnd = (CMainFrame *)::AfxGetMainWnd ();
- if (main_wnd != NULL) {
- HACCEL accel_table = main_wnd->GetDefaultAccelerator ();
- if (::TranslateAccelerator (main_wnd->m_hWnd, accel_table, pMsg)) {
- retval = true;
- }
- }
- }
-
- if (retval == false) {
- retval = CWinApp::PreTranslateMessage (pMsg);
- }
-
- return retval;
- }
|