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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- // LevelEditView.h : interface of the CLevelEditView class
- //
- /////////////////////////////////////////////////////////////////////////////
- #if !defined(AFX_LEVELEDITVIEW_H__6D711A2B_651E_11D2_9FC8_00104B791122__INCLUDED_)
- #define AFX_LEVELEDITVIEW_H__6D711A2B_651E_11D2_9FC8_00104B791122__INCLUDED_
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- #include "LevelEditDoc.H"
- class CLevelEditView : public CView
- {
- protected: // create from serialization only
- CLevelEditView();
- DECLARE_DYNCREATE(CLevelEditView)
- // Attributes
- public:
- CLevelEditDoc* GetDocument();
- // Operations
- public:
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CLevelEditView)
- public:
- virtual void OnDraw(CDC* pDC); // overridden to draw this view
- virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
- virtual void OnFinalRelease();
- virtual void OnInitialUpdate();
- protected:
- virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
- //}}AFX_VIRTUAL
- // Implementation
- public:
- virtual ~CLevelEditView();
- #ifdef _DEBUG
- virtual void AssertValid() const;
- virtual void Dump(CDumpContext& dc) const;
- #endif
- protected:
- // Generated message map functions
- protected:
- //{{AFX_MSG(CLevelEditView)
- afx_msg void OnSize(UINT nType, int cx, int cy);
- afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
- afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
- afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
- afx_msg void OnMouseMove(UINT nFlags, CPoint point);
- afx_msg void OnDestroy();
- afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- public:
- ////////////////////////////////////////////////////
- //
- // Public methods
- //
- //
- // Render device methods
- //
- void Set_Render_Device_Info (int device_index, int bits_per_pixel) { m_iDeviceIndex = device_index; m_iBitsPerPixel = bits_per_pixel; }
- bool Initialize_Render_Device (void);
- bool Is_Windowed (void) { return bool(m_iWindowed == 1); }
- void Set_Windowed (bool windowed) { m_iWindowed = (int)windowed; Initialize_Render_Device (); }
-
- //
- // Painting methods
- //
- void Repaint_View (void);
- void Start_Update (bool bstart = true);
- bool Is_Updating (void) { return (m_TimerID != 0); }
- HHOOK Get_Hook (void) { return m_hMouseHook; }
- //
- // Misc accessors
- //
- class CameraMgr * Get_Camera_Mgr (void) const { return m_pCameraMgr; }
- class MouseMgrClass * Get_Mouse_Mgr (void) const { return m_pMouseMgr; }
- class SceneClass * Get_2D_Scene (void) const { return m_p2DScene; }
- //
- // 'New' level methods
- //
- void Reset_View (void);
- //
- // Cursor aspect ratio
- //
- float Get_Cursor_Aspect_RatioX (void) const { return m_CursorXRatio; }
- float Get_Cursor_Aspect_RatioY (void) const { return m_CursorYRatio; }
- //
- // Static methods
- //
- static int _iPaintingLock;
- static bool _bNeedsRepaint;
- static void Allow_Repaint (bool active);
- private:
-
- ////////////////////////////////////////////////////
- // Private member data
- ////////////////////////////////////////////////////
- bool m_bActive;
- int m_iDeviceIndex;
- int m_iBitsPerPixel;
- bool m_bRenderDeviceInitialized;
- class CameraMgr * m_pCameraMgr;
- class MouseMgrClass * m_pMouseMgr;
- CPoint m_LastMousePoint;
- UINT m_TimerID;
- int m_iWindowed;
- double m_HorzFOV;
- double m_VertFOV;
- float m_CursorXRatio;
- float m_CursorYRatio;
- HHOOK m_hMouseHook;
- class SceneClass * m_p2DScene;
- class CameraClass * m_p2DCamera;
- class DynamicScreenMeshClass * m_pCursorMesh;
- };
- #ifndef _DEBUG // debug version in LevelEditView.cpp
- inline CLevelEditDoc* CLevelEditView::GetDocument()
- { return (CLevelEditDoc*)m_pDocument; }
- #endif
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_LEVELEDITVIEW_H__6D711A2B_651E_11D2_9FC8_00104B791122__INCLUDED_)
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