NewAssetPackageDialog.h 2.8 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #if !defined(AFX_NEWASSETPACKAGEDIALOG_H__C37F6692_87EF_4A1C_AAFE_AE04BA2B2C24__INCLUDED_)
  19. #define AFX_NEWASSETPACKAGEDIALOG_H__C37F6692_87EF_4A1C_AAFE_AE04BA2B2C24__INCLUDED_
  20. #if _MSC_VER > 1000
  21. #pragma once
  22. #endif // _MSC_VER > 1000
  23. #include "resource.h"
  24. /////////////////////////////////////////////////////////////////////////////
  25. //
  26. // NewAssetPackageDialogClass
  27. //
  28. /////////////////////////////////////////////////////////////////////////////
  29. class NewAssetPackageDialogClass : public CDialog
  30. {
  31. // Construction
  32. public:
  33. NewAssetPackageDialogClass(CWnd* pParent = NULL); // standard constructor
  34. // Dialog Data
  35. //{{AFX_DATA(NewAssetPackageDialogClass)
  36. enum { IDD = IDD_NEW_PACKAGE_NAME };
  37. // NOTE: the ClassWizard will add data members here
  38. //}}AFX_DATA
  39. // Overrides
  40. // ClassWizard generated virtual function overrides
  41. //{{AFX_VIRTUAL(NewAssetPackageDialogClass)
  42. protected:
  43. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  44. //}}AFX_VIRTUAL
  45. // Implementation
  46. protected:
  47. // Generated message map functions
  48. //{{AFX_MSG(NewAssetPackageDialogClass)
  49. virtual BOOL OnInitDialog();
  50. virtual void OnOK();
  51. //}}AFX_MSG
  52. DECLARE_MESSAGE_MAP()
  53. public:
  54. //////////////////////////////////////////////////////////////
  55. // Public methods
  56. //////////////////////////////////////////////////////////////
  57. void Set_Package_Name (const char *name) { PackageName = name; }
  58. const CString & Get_Package_Name (void) const { return PackageName; }
  59. protected:
  60. //////////////////////////////////////////////////////////////
  61. // Protected methods
  62. //////////////////////////////////////////////////////////////
  63. bool Is_Duplicate_Name (const CString &name);
  64. bool Is_Valid_Name (const CString &name);
  65. private:
  66. //////////////////////////////////////////////////////////////
  67. // Private member data
  68. //////////////////////////////////////////////////////////////
  69. CString PackageName;
  70. };
  71. //{{AFX_INSERT_LOCATION}}
  72. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  73. #endif // !defined(AFX_NEWASSETPACKAGEDIALOG_H__C37F6692_87EF_4A1C_AAFE_AE04BA2B2C24__INCLUDED_)