NodeFunction.h 3.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475
  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : LevelEdit *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/LevelEdit/NodeFunction.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 9/30/99 4:53p $*
  29. * *
  30. * $Revision:: 3 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __NODEFUNCTION_H
  39. #define __NODEFUNCTION_H
  40. //////////////////////////////////////////////////////////////////////////////
  41. //
  42. // NodeFunctionClass
  43. //
  44. //////////////////////////////////////////////////////////////////////////////
  45. class NodeFunctionClass
  46. {
  47. public:
  48. //////////////////////////////////////////////////////////
  49. //
  50. // Public constructors/destructors
  51. //
  52. NodeFunctionClass (void) {}
  53. virtual ~NodeFunctionClass (void) {}
  54. //////////////////////////////////////////////////////////
  55. //
  56. // Public operators/methods
  57. //
  58. //
  59. // Overrides
  60. //
  61. virtual void On_Click (void) {}
  62. };
  63. #endif //__NODEFUNCTION_H