PathfindStartDefinition.h 4.2 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : LevelEdit *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/LevelEdit/PathfindStartDefinition.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 11/14/99 4:25p $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __PATHFIND_START_DEFINITION_H
  39. #define __PATHFIND_START_DEFINITION_H
  40. #include "definition.h"
  41. #include "editorchunkids.h"
  42. //////////////////////////////////////////////////////////////////////////////////
  43. //
  44. // PathfindStartDefinitionClass
  45. //
  46. //////////////////////////////////////////////////////////////////////////////////
  47. class PathfindStartDefinitionClass : public DefinitionClass
  48. {
  49. public:
  50. /////////////////////////////////////////////////////////////////////
  51. // Editable interface requirements
  52. /////////////////////////////////////////////////////////////////////
  53. DECLARE_EDITABLE(PathfindStartDefinitionClass, DefinitionClass);
  54. //////////////////////////////////////////////////////////////
  55. // Public constructors/destructors
  56. //////////////////////////////////////////////////////////////
  57. PathfindStartDefinitionClass (void);
  58. virtual ~PathfindStartDefinitionClass (void);
  59. // From DefinitionClass
  60. virtual uint32 Get_Class_ID (void) const { return CLASSID_PATHFIND_START_DEF; }
  61. // From PersistClass
  62. virtual const PersistFactoryClass & Get_Factory (void) const;
  63. virtual bool Save (ChunkSaveClass &csave);
  64. virtual bool Load (ChunkLoadClass &cload);
  65. virtual PersistClass * Create (void) const;
  66. // PathfindStartDefinitionClass specific
  67. int Get_Object_Type (void) const { return m_GameObjectID; }
  68. protected:
  69. /////////////////////////////////////////////////////////////////////
  70. // Protected methods
  71. /////////////////////////////////////////////////////////////////////
  72. bool Load_Variables (ChunkLoadClass &cload);
  73. private:
  74. /////////////////////////////////////////////////////////////////////
  75. // Private member data
  76. /////////////////////////////////////////////////////////////////////
  77. int m_GameObjectID;
  78. };
  79. #endif //__PATHFIND_START_DEFINITION_H